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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: King Arthur's Gold - A 2D Minecraft-like
Epic. I like it.
I found knights a little overpowered though, the short jabs cause too long of a delay.
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Wed Jul 20, 2011 4:51 am |
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granate07
Joined: Sat May 14, 2011 11:46 am Posts: 30
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Re: King Arthur's Gold - A 2D Minecraft-like
Arrow ladders? I love you. That's a nice update you have there.
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Wed Jul 20, 2011 4:03 pm |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: King Arthur's Gold - A 2D Minecraft-like
... I don't think arrow ladders should allow archers to climb along ceilings.
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Wed Jul 20, 2011 8:32 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: King Arthur's Gold - A 2D Minecraft-like
The only two people who I have ever seen do that are myself and Eggnogg, who figured out how to do it. It also take a lot of time to set up and a lot of arrows to burn.
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Wed Jul 20, 2011 10:18 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
And a scary amount of skill in general. I think it's one of the more fun mechanics we've added CrazyMLC wrote: I found knights a little overpowered though, the short jabs cause too long of a delay. Yeah I think so too, honestly I think the delay would be better attached to a shield push as it could knock you backwards. Contrary I also agree about the jab needing a different frame, I'll play around with that today.
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Thu Jul 21, 2011 12:49 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: King Arthur's Gold - A 2D Minecraft-like
Every time I try to browse games, the console does nothing, but a message shows up at the top. It says it's busy authenticating, but nothing happens.
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Thu Jul 21, 2011 3:48 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
Do you have an account? The masterserver's likely be getting kicked about a bit with all the login handling; I just tried to log in now and it seems to be down.
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Thu Jul 21, 2011 4:58 am |
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Coops
Joined: Wed Feb 17, 2010 12:07 am Posts: 1545 Location: That small peaceful place called Hell.
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Re: King Arthur's Gold - A 2D Minecraft-like
Theres no Donate page. I want to play around in the editor
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Thu Jul 21, 2011 4:59 am |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: King Arthur's Gold - A 2D Minecraft-like
Umm... No? Sorry, mabe I should find out how everything works before I ask stupid questions and make an ass of myself.
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Thu Jul 21, 2011 5:48 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
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Fri Jul 22, 2011 7:50 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: King Arthur's Gold - A 2D Minecraft-like
I agree with most people in the comments, knight is too difficult to play now.
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Fri Jul 22, 2011 11:28 pm |
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Major
Joined: Sun May 30, 2010 5:30 am Posts: 853 Location: Auckland, NZ
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Re: King Arthur's Gold - A 2D Minecraft-like
Wow, the bombs are REALLY griefer friendly. You could make friendly knights unable to through bombs within a certain distance of the tent, then they can't just stand on the tent chucking grenades around willy nilly. Also, man this is an awesome game!
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Sat Jul 23, 2011 3:26 am |
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linkfan23
Joined: Sun Oct 11, 2009 4:48 am Posts: 133
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Re: King Arthur's Gold - A 2D Minecraft-like
I think an easy way to prevent griefing would be to not allow people to destroy stone background tiles placed by their team. Also when a stone block is destroyed it would leave behind a background block which would, as mentioned before, not be able to be destroyed by the team that placed it. This would work because you can always build over the background
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Sat Jul 23, 2011 4:26 am |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: King Arthur's Gold - A 2D Minecraft-like
Yeah but then builders can't help fix each other fix mistakes. Besides stone mining takes too long to effectively grief your team.
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Sat Jul 23, 2011 4:32 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: King Arthur's Gold - A 2D Minecraft-like
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Mon Jul 25, 2011 5:14 am |
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