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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: WH40k discussion
Fail Flail wrote: I'd redo the the metal as soon as you get boltgun metal and are you going to get rid of the blood?. I will, in the meantime I'm gonna experiment with mixing black with chainmail to get a darker tone and I will get rid of the blood, I forget what I was trying to accomplish with that.
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Wed Jan 11, 2012 1:58 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: WH40k discussion
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Sat Jan 14, 2012 10:11 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: WH40k discussion
Pretty cool, might be a bit small, and you have to add sponsons, but otherwise a nice replacement, have fun 40k-ing that thing up.
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Sun Jan 15, 2012 10:41 pm |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: WH40k discussion
Ooohh, that an awful nice chimera you have there...
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Mon Jan 16, 2012 1:03 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: WH40k discussion
The 1:35's are usually pretty close in size to the "heroic" 26mm that games workshop uses. At least for the regular marines, you can pretty much forget about getting a mk1 british tank and calling it a land raider. And here's some death korps of krieg. Saw them at our lgs today and they look pretty god damned awesome for their price.
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Mon Jan 16, 2012 1:48 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: WH40k discussion
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Tue Jan 24, 2012 9:34 pm |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: WH40k discussion
Does anyone else think dreadknights are both visually and conceptually retarded? They look unfitting for 40k and the very idea of power armour within power armour baffles the mind.
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Wed Jan 25, 2012 12:04 am |
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FoiL
Joined: Tue Oct 30, 2007 4:02 pm Posts: 1434
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Re: WH40k discussion
Pretty much everyone does. Not in the sense of what the model represents, but more in the aesthetic field. It could be pulled off if they took the contemptor, made it a bit bulkier with some hatches and the likes and called that the dreadknight. But as it stands it's completely ridiculous, even in 40k standards.
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Wed Jan 25, 2012 2:18 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: WH40k discussion
The dreadknight is ugly. So far, it's the only model in WH40K that I've disliked.
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Wed Jan 25, 2012 3:58 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: WH40k discussion
Asklar wrote: The dreadknight is ugly. So far, it's the only model in WH40K that I've disliked. They are some models that I'm not to fond of but so far this model is the only one that actively sits on the left end of the hate-love scale for me as well. It seems to try to be cool and unique, the other bipeds you see in service of the imperium are cool because at their most basic level they are function over form (to the extent that walking tanks can be function over form), while the dreadknight, by default leaves it's operator not only exposed, but actually protecting the vehicle itself. Maybe we'll get an even bigger -knight for D-noughts to climb into next?
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Wed Jan 25, 2012 7:18 am |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: WH40k discussion
111herbert111 wrote: leaves it's operator not only exposed, but actually protecting the vehicle itself. Ugh, that it what really bugs me of that model.
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Wed Jan 25, 2012 8:58 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: WH40k discussion
I've basically completed my first 10 orks(will upload some pics a soon as I find the gull-durn camera) and I'm wondering, how should I expand my army next, I'm thinking of a Dredd, Trukk or some heavy infantry of some sort, suggestions on what to get next?
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Thu Jan 26, 2012 1:39 am |
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Fail Flail
Joined: Sun Jun 13, 2010 5:40 am Posts: 1059 Location: I chose my fate, do not pity me.
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Re: WH40k discussion
Every army needs 2xtroops and a HQ, so I'd recommmend get moar boyz and da Warboss, den maybeh gett sum moar dakka.
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Thu Jan 26, 2012 2:21 am |
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111herbert111
Joined: Fri Jan 07, 2011 12:31 am Posts: 550 Location: error: location not found
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Re: WH40k discussion
Fail Flail wrote: Every army needs 2xtroops and a HQ, so I'd recommmend get moar boyz and da Warboss, den maybeh gett sum moar dakka. Fanks for dah tips ya git, I'll get a right proppa hoard!
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Thu Jan 26, 2012 2:24 am |
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Izen
Joined: Sat Oct 22, 2011 12:56 am Posts: 1474 Location: At the corner of unoriginality and boring
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Re: WH40k discussion
111herbert111 wrote: Fail Flail wrote: Every army needs 2xtroops and a HQ, so I'd recommmend get moar boyz and da Warboss, den maybeh gett sum moar dakka. Fanks for dah tips ya git, I'll get a right proppa hoard! Ugh, xenos scum...
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Thu Jan 26, 2012 2:45 am |
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