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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Bioshock Infinite
Oobagoo wrote: So was Modern Warfare back when it was popular :\
Edit, my point is that sooner or later, this will be outdone in graphics GUYS, it's unreal 3, it's going to be outdated before it's released. By games such as bulletstorm, brink and oh yeah Crysis 2. Still, this makes me wanna get the other 2 parts just so I'll be ready for this one when it comes out.(Good idea?)
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Sun Sep 26, 2010 5:54 pm |
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TorrentHKU
Loose Canon
Joined: Sun Mar 29, 2009 11:07 pm Posts: 2992 Location: --------------->
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Re: Bioshock Infinite
If you buy Bioshock for the graphics, you're doing it very, very wrong. That said, I just beat Bioshock 2 and now want more.
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Sun Sep 26, 2010 7:18 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Bioshock Infinite
You only buy bioshock for the atmosphere of it.
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Sun Sep 26, 2010 7:26 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Bioshock Infinite
Pretty much. The first one had the best, creepiest atmosphere in my opinion.
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Sun Sep 26, 2010 7:28 pm |
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shadow
Joined: Mon Jan 12, 2009 10:16 pm Posts: 310 Location: England
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Re: Bioshock Infinite
The first was much better than the second. WIth that being said the second was one of the best games I've played in years.
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Sun Sep 26, 2010 7:33 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Bioshock Infinite
The best in years, but not as good as the first which came out a year before it?
?
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Sun Sep 26, 2010 7:36 pm |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Bioshock Infinite
Keywords are "one", "of" and "the".
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Sun Sep 26, 2010 7:38 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Bioshock Infinite
I think they managed to make a pretty good atmosphere this time around.
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Mon Sep 27, 2010 12:56 am |
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Joe
Joined: Tue Jul 21, 2009 4:36 am Posts: 347 Location: The place where asses go to be bad
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Re: Bioshock Infinite
So there were plasmids in Bioshock 1 & 2, and there are plasmids here, and also badass powersuits and rampaging robot ravens that look unmistakably like Big Daddies and Big Sisters (hail Duh), so I wonder if Plasmid use is restricted to impossible locations (Rapture & Columbia), or if it is a world-wide thing.
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Mon Sep 27, 2010 2:38 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Bioshock Infinite
Actually in this it isn't Plasmids, it's Vigors, which are limited-use and make me sad. However, there are things that I'm guessing are like Gene Tonics, Nostrums - they're passive, adapt to your playstyle, and give you things like higher damage resistance or higher strength. THOSE don't go away.
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Mon Sep 27, 2010 2:48 am |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Bioshock Infinite
Citation needed.
Still, in BioShock 1&2 there were limitations to plasmid use, still
Eve, namely.
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Mon Sep 27, 2010 3:49 am |
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Tomaster
DRLGrump
Joined: Tue Nov 07, 2006 1:26 am Posts: 2037 Location: Jerking off in a corner over by the OT sub-forum
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Re: Bioshock Infinite
I think you guys are comparing it too much to Bioshock 1&2. Try not to look at every nuance in Infinite and attempt to find a parallel in 1 and 2. Look at it like it's its own game.
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Mon Sep 27, 2010 3:57 am |
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Barnox
Joined: Mon Jun 22, 2009 3:57 pm Posts: 1020
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Re: Bioshock Infinite
The thing I didn't like about the Raven Magic-mid was, when the player used it, they just came from nowhere. If you saw them perched around, enough to explain the numbers, or if they burst forth in blue whoomphs, that'd be great. Thing I noticed on second watch: The "Protect against foreigners and anarchists" robot guy... his badge flashes to a hammer and sickle.
Telekinesis as a latent ability, with no limitations, would be good. It looks like the range is improved, if you look at grabbing the magical plasmid.
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Mon Sep 27, 2010 11:30 am |
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Ociamarru
Joined: Wed Jul 01, 2009 11:46 pm Posts: 1930
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Re: Bioshock Infinite
Oobagoo wrote: Citation needed.
Still, in BioShock 1&2 there were limitations to plasmid use, still
Eve, namely. It was from an article in Game Informer - oh, and those limitations were practically not there. I could, on normal with Sportsboost 1 and 2, Bloodlust, and Frozen Field 1 and 2 (plus other wrench-boosting powers, but those don't matter here) sap health off a Big Daddy and kill it using only the wrench. With Bloodlust and Sportsboost, I could hit it extremely fast and rapidly gain EVE - and the Frozen Field tonics periodically froze it (usually when it was about to hit me) so I could get behind it and hit it some more. Plus, EVE Hypos were plentiful - I never had to worry about running out of EVE through any of my three playthroughs. In this, apparently, you can only use vigors for a certain number of times before they're useless (or at least that's how I read it).
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Mon Sep 27, 2010 11:03 pm |
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YHTFLKC
Joined: Thu Dec 27, 2007 4:08 am Posts: 590 Location: USA
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Re: Bioshock Infinite
Oh? You only played on 'Normal'? I'm on the last few levels of my second playthrough, evil, on Hard, and I am having a pain in the ass of a time finding enough Health packs, and occasionally Eve Hypos.
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Mon Sep 27, 2010 11:06 pm |
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