View unanswered posts | View active topics It is currently Thu Dec 26, 2024 5:54 am



Reply to topic  [ 39 posts ]  Go to page Previous  1, 2, 3
 TF2 Engineer update, Thoughts, prep, and speculation. 
Author Message
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
If you use the wrangler though, the mini sentry is better in every way over the Level 1, double the armor and a bit more dps. (compared to an unwrangled Level 1).


Wed Jul 14, 2010 4:09 pm
Profile
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
But you still kill faster using a combo Minisentry/Pistol.


Wed Jul 14, 2010 6:01 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
Maybe so, but that doesn't give your sentry the extra 200 life.


Wed Jul 14, 2010 7:23 pm
Profile
User avatar

Joined: Mon Jun 04, 2007 5:55 am
Posts: 1627
Location: Ohio
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
I haven't been able to use the mini-sentry, because as soon as I drop it in combat, it gets one-shotted by a random rocket or grenade. I find it better to just run around carrying a lv 2-3 sentry in the less traveled parts of the map until I hear footsteps.


Wed Jul 14, 2010 9:11 pm
Profile YIM WWW
User avatar

Joined: Wed Jul 01, 2009 11:46 pm
Posts: 1930
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
Yeah, Lizard, but the sentry is useless, and as soon as it's destroyed and the person/people are dead I can just plop one down again for distractionary.


Wed Jul 14, 2010 9:12 pm
Profile
User avatar

Joined: Wed Jul 14, 2010 9:26 pm
Posts: 3
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
I love playing TF2, and an Engineer Mod would be awesome! So, Ill have to try it out. :razz:


Wed Jul 14, 2010 10:04 pm
Profile
DRL Developer
DRL Developer

Joined: Fri May 15, 2009 10:29 am
Posts: 4107
Location: Russia
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
Try setting them up just before people fly by a corner, it's fun :3.


Wed Jul 14, 2010 11:39 pm
Profile
User avatar

Joined: Mon Jun 04, 2007 5:55 am
Posts: 1627
Location: Ohio
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
Lizard wrote:
Try setting them up just before people fly by a corner, it's fun :3.


so... gunslinger engies are an ambush class? not a bad idea actually.

drop a dispenser, drop a mini-sentry, swap to pistol, stand near dispenser for extra hp, if you survive for long enough you'll get your metal back from the lv 1 dispenser... that's pretty vicious actually. hell, pack up and bring a lv 3 dispenser and wait, then drop the mini-sentry (no beeping)... i gotta try this tomorrow.


Thu Jul 15, 2010 5:00 am
Profile YIM WWW
User avatar

Joined: Wed Jan 07, 2009 10:26 am
Posts: 4074
Location: That quaint little British colony down south
Reply with quote
Post Re: TF2 Engineer update, Thoughts, prep, and speculation.
You could go as a combat class as well. You mainly have to distract the opponent by shooting him. If he takes the time to aim at and destroy the sentry, plop out another one whilst still shooting him. By the end you will probably be able to plop out another one so you can get some more metal.


Thu Jul 15, 2010 9:59 am
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 39 posts ]  Go to page Previous  1, 2, 3

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.354s | 13 Queries | GZIP : Off ]