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 Brick-Force 
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Data Realms Elite
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Joined: Sun Nov 01, 2009 3:00 pm
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Post Re: Brick-Force
Natti wrote:
EU superiority.

Join the US server. Odds are most of us will be there, and then we can clan and all that.


Tue May 01, 2012 8:32 pm
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Joined: Tue Oct 13, 2009 4:23 pm
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Post Re: Brick-Force
I take it the clients aren't compatible with each other? If so then US client is go.


Tue May 01, 2012 8:41 pm
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Data Realms Elite
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Post Re: Brick-Force
Less latency > good company


Tue May 01, 2012 8:44 pm
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DRL Developer
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Post Re: Brick-Force
EU superiority indeed.


Tue May 01, 2012 8:46 pm
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Post Re: Brick-Force
Been playing the game...

I am uninstalling it now.

The game sets off my simulator sickness like Minecraft or Doom. So I can't play without being ill :-(


Tue May 01, 2012 8:59 pm
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Post Re: Brick-Force
Lizardheim wrote:
EU superiority indeed.


Tue May 01, 2012 10:09 pm
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Post Re: Brick-Force
I got into the closed beta in February. It's not as fun as I thought it was going to be. I imagined more along the lines of a destructible environment, along the lines of Ace of Spades. Not planning on playing often, but if you put a clan together I'll join it.


Wed May 02, 2012 12:05 am
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Post Re: Brick-Force
caekdaemon wrote:
Managed to find the screenshots.
Here is a key.

VIP-OW73WYQU3X

Sign up gentlemen.


Thankyou. Time to see what the jazz is all a bout.


Wed May 02, 2012 2:52 am
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Post Re: Brick-Force
I can't really find much info on the game on their site, so I'm installing it. IGN will be Benpasko, as usual.

edit: Wow, this game is really weaksauce and unremarkable. No block destruction and laggy hit detection.


Wed May 02, 2012 2:56 am
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Post Re: Brick-Force
didnt suffer any lag.

But yeah pretty unremarkable.

Everyone bitching about the cash shop one hit kill rifle. not too bad. i went 18/12 first game. 3rd in the server.

Ah well, its "okay" but it lacks the magic.

Reading up about them they've made two other MMO's before. both are also pretty quite/unremarkable.


Wed May 02, 2012 5:59 pm
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Post Re: Brick-Force
I repeatedly got kills where I would die, and then the other person would collapse from my bullets. Plus, I refuse to play ANY game where items you buy are temporary. ♥♥♥♥ that.


Wed May 02, 2012 11:01 pm
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Post Re: Brick-Force
Concept seemed awesome at first, but after a few rounds, the game starts to feel artificial and lacking.

Block placing in map builder also goes way too slow for no particular purpose that I can see (other than preventing griefers from griefing the map up before anyone catches them due to how ridiculously long you have to wait to remove a single block)

Lag is also ridiculous here in china regardless of which server I play on (US or EU)

I see potential, but it's kinda disappointing.


Mon May 14, 2012 7:57 am
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