King Arthur's Gold - A 2D Minecraft-like
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: King Arthur's Gold - A 2D Minecraft-like
He was a friendly blue trying to help us make a castle.
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Sat May 21, 2011 6:53 am |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
Surely that's better addressed with an explanation than a kick?
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Sat May 21, 2011 6:58 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: King Arthur's Gold - A 2D Minecraft-like
I find your account of the events suspicious as you were not on the server at the time. But oh well; enough about that. You can't get away from politics, wherever you go. If I disagree I can just go find another server. I think bombs are neat but pretty damn powerful right now, but seems like you guys know that already. Looks pretty stable, as in no glitches thus far. Holding F seems kind of clumsy though. Maybe press F to switch sword to bomb? That'd make it consistent with the worker and keep the number of verbs equal for all classes. I'm loving the quick bug fixes and additions; great work you guys, though I'm anxiously awaiting information about the decorations.
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Sat May 21, 2011 8:45 am |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: King Arthur's Gold - A 2D Minecraft-like
I was on that server from when it was reset to when those guys left. There was a group of guys calling themselves the "building union" or something, and kicking anyone who didn't obey their rules, as they built wherever they wanted on the map. While their rules were basically benevolent, it caused a bunch of confusion to everyone that joined, and half the time they were kicking people for not following their rules before they had explained the rules. Had they done this on their own server with their rules in their description, or just joined the team of the side they were building on, all would have been well, but they did things their way and made a real bother on that server. Bombs and their special + explosions are neat, but I don't think the + shape is best for gameplay. A boring old radial kaboom would probably work better, both at being balanced for destructive uses, and for employing against enemies. I'd agree that a change in controls may be good too. With F, it's pretty easy to accidentally toss a bomb while changing characters at the tent, and it's also easy to accidentally suicide while cooking off the bomb and jumping around. The bug fixes are great, as is the frequencies of updates, keep up the good work, KAG devs. PS-- wood walls plz
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Sat May 21, 2011 8:53 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: King Arthur's Gold - A 2D Minecraft-like
Example of how IMBA and powerful Bombs are:
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Sat May 21, 2011 10:39 am |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: King Arthur's Gold - A 2D Minecraft-like
I made a legend for map-makers! It's in the same order as world.png, but I put text there as well.
Last edited by Yoman987 on Sun May 22, 2011 8:47 am, edited 1 time in total.
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Sat May 21, 2011 12:02 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
Guess what's coming next build? Hint: We haven't decided on wooden stuff just yet
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Sat May 21, 2011 1:53 pm |
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caekdaemon
Data Realms Elite
Joined: Sun Nov 01, 2009 3:00 pm Posts: 4144 Location: Hell.
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Re: King Arthur's Gold - A 2D Minecraft-like
Is that a catapult I see there?
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Sat May 21, 2011 2:50 pm |
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Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
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Re: King Arthur's Gold - A 2D Minecraft-like
Why, yes, it seems to be. I wonder what's on its way? Hmmmn...
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Sat May 21, 2011 3:38 pm |
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Yoman987
Joined: Fri Apr 04, 2008 12:06 am Posts: 196 Location: In front of keyboard, staring at monitor. (WA, Oz)
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Re: King Arthur's Gold - A 2D Minecraft-like
I see a catapault, wood backgrounds, drawbridges? and wooden platforms of some kind. Also, seemingly pointless ladders.
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Sat May 21, 2011 3:47 pm |
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Miggles
Data Realms Elite
Joined: Mon Jul 12, 2010 5:39 am Posts: 4558
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Re: King Arthur's Gold - A 2D Minecraft-like
This is bull♥♥♥♥. The guys on the linux server complained that we cheated because we built a way to their base during the battle, and they kept asking for peace WHILE THEY INVADED OUR BASE. And then the banned everyone on the blue team. Nice work, reds.
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Sat May 21, 2011 5:32 pm |
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Urch
Joined: Mon Sep 28, 2009 2:15 am Posts: 720 Location: A fucking desert.
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Re: King Arthur's Gold - A 2D Minecraft-like
i'll try to get a server up for this game pretty soon. edit: done. i think. can someone try to connect please? edit: i broke something. can't connect to KAG anymore.
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Sat May 21, 2011 5:48 pm |
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Xenophon
Joined: Sat Dec 25, 2010 1:35 am Posts: 12
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Re: King Arthur's Gold - A 2D Minecraft-like
This is pretty cool, has anyone made any mods yet? I tried to make a custom map but I don't think I was doing it right.
I also tried to make a gamemode though i'm not sure if I was doing that right either.
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Sat May 21, 2011 9:20 pm |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: King Arthur's Gold - A 2D Minecraft-like
Xenophon wrote: This is pretty cool, has anyone made any mods yet? I tried to make a custom map but I don't think I was doing it right.
I also tried to make a gamemode though i'm not sure if I was doing that right either. Read this thread. I have a Skin 3 pages back or so.
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Sat May 21, 2011 9:32 pm |
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David Rodrigov
Joined: Mon Jan 25, 2010 11:35 pm Posts: 675
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Re: King Arthur's Gold - A 2D Minecraft-like
This game needs a sandbox mode. Like, with infinite building materials.
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Sun May 22, 2011 2:03 am |
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