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trystanr
Joined: Sat Oct 09, 2010 10:01 am Posts: 303 Location: Afrique d' Sud
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Re: Powder Toy
So in falling sands, you can make electronics? I think not, take a look, this is far superior to falling sands. Omg fireworks
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Tue Nov 30, 2010 9:31 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Powder Toy
I'm trying to figure out a way to boil water without evaporating it, not sure if it's possible. Also, I managed to heat Uranium to over 9000 degrees Celsius, due to it's fun interaction with pressure, and a few White Holes.
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Tue Nov 30, 2010 12:52 pm |
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trystanr
Joined: Sat Oct 09, 2010 10:01 am Posts: 303 Location: Afrique d' Sud
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Re: Powder Toy
Benpasko wrote: I'm trying to figure out a way to boil water without evaporating it, not sure if it's possible. Also, I managed to heat Uranium to over 9000 degrees Celsius, due to it's fun interaction with pressure, and a few White Holes. Cant boil water but a modder is working on it
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Tue Nov 30, 2010 1:46 pm |
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Captain Kicktar
Joined: Wed Feb 04, 2009 4:07 pm Posts: 380 Location: Galacia
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Re: Powder Toy
Thermite won't burn when heated to 9725.25 degrees.
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Tue Nov 30, 2010 5:03 pm |
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CaveCricket48
Joined: Tue Jun 12, 2007 11:52 pm Posts: 13144 Location: Here
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Re: Powder Toy
Mkay, after playing around a bit with powder toy, I'd say the physics are better then FSG's, but can't defeat the U-bend. I don't think anything can. (Except OECake) trystanr wrote: So in falling sands, you can make electronics? I think not Electronics. Well, sorta.
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Tue Nov 30, 2010 10:22 pm |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Powder Toy
trystanr wrote: So in falling sands, you can make electronics? I think not, take a look, this is far superior to falling sands. Omg fireworks son, I am disappoint burning sand 2 has full on java scripting and a 65,000+ element limit oh and you can change the size of the window
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Wed Dec 01, 2010 4:44 am |
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trystanr
Joined: Sat Oct 09, 2010 10:01 am Posts: 303 Location: Afrique d' Sud
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Re: Powder Toy
Grif wrote: trystanr wrote: So in falling sands, you can make electronics? I think not, take a look, this is far superior to falling sands. Omg fireworks son, I am disappoint burning sand 2 has full on java scripting and a 65,000+ element limit oh and you can change the size of the window So can you in powder toy, you might want to consult the forum... Sir
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Wed Dec 01, 2010 12:25 pm |
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Miles_T3hR4t
Joined: Mon Jun 04, 2007 5:55 am Posts: 1627 Location: Ohio
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Re: Powder Toy
CaveCricket48 wrote: Mkay, after playing around a bit with powder toy, I'd say the physics are better then FSG's, but can't defeat the U-bend.
I don't think anything can. (Except OECake)
Technically... Dorf Fort can... just not with magma... I guess toady never wanted magma toilets.
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Thu Dec 02, 2010 5:51 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Powder Toy
Magma is specifically coded to not.
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Thu Dec 02, 2010 6:30 am |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Powder Toy
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Thu Dec 02, 2010 1:35 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: Powder Toy
Is there a way to pause the game? Also, is there a way to make it fullscreen? I've been playing with this. (Mostly making nukes)
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Thu Dec 02, 2010 2:28 pm |
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matty406
Joined: Tue Oct 13, 2009 4:23 pm Posts: 915 Location: Blighty
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Re: Powder Toy
Spacebar to pause, there's even a little pause button in the lower right corner.
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Thu Dec 02, 2010 2:35 pm |
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JacenHanLovesLegos
Joined: Wed Aug 04, 2010 3:14 pm Posts: 132
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Re: Powder Toy
I can't believe how I missed that. Anyway, thanks!
EDIT : Nitrogen guns!
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Thu Dec 02, 2010 2:37 pm |
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Disst
Joined: Thu Feb 12, 2009 1:47 am Posts: 1182
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Re: Powder Toy
Yum. Lift.
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Tue Dec 07, 2010 4:10 pm |
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