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 Call of Duty: Modern Warfare 2 
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DRLGrump
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Post Re: Call of Duty: Modern Warfare 2
Petethegoat wrote:
I was more disappointed with double counter-UAVs. Not all that useful in FFA, though I do like them in most team based stuff.
Also, somewhat random, but how does a FMJ shotgun round work? Do they make the pellets extra-heavy?

Made of a different material, maybe?


Thu Aug 19, 2010 10:39 pm
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DRL Developer
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Post Re: Call of Duty: Modern Warfare 2
Think so, yeah.


Thu Aug 19, 2010 10:40 pm
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@Pete: Ur mom was going "OH OH OHHH OH MY GOD'. :P Kudos on the sweet score, though.

But isn't having MP5 with rapid fire and a shotgun (two in your case) totally redundant? Having mastered the MP5 and gotten 1000+ kills, I can say from my experience that the MP5 is not a long range weapon, especially with rf.

Does everyone know about all the sweet attachment secrets/glitches?


Thu Aug 19, 2010 11:47 pm
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Post Re: Call of Duty: Modern Warfare 2
I took rapid fire off because of that very problem. And replaced it with another MP5K, which was stupid.
I do not know anything about attachment glitches, as it happens.

Also, someone else post up some scores, I feel like a ♥♥♥♥♥♥♥♥♥.


Thu Aug 19, 2010 11:51 pm
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DRLGrump
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Post Re: Call of Duty: Modern Warfare 2
Petethegoat wrote:
I took rapid fire off because of that very problem. And replaced it with another MP5K, which was stupid.
I do not know anything about attachment glitches, as it happens.

Also, someone else post up some scores, I feel like a ♥♥♥♥♥♥♥♥♥.

Well in hardcore team DM I regularly go 40ish and 5ish. ACR with Hearbeat and ACOG, Spas 12 with FMJ and Grip, Steady Aim, Bling, and Danger Close.


Fri Aug 20, 2010 12:01 am
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Post Re: Call of Duty: Modern Warfare 2
Speaking of odd stuff in MW2, how the heck do you silence a shotgun? Maybe if it was firing slugs, but MW2 has silenced shotguns with buckshot ammunition.


Fri Aug 20, 2010 1:37 am
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Post Re: Call of Duty: Modern Warfare 2
How do you make a gun sound as quiet as it does in this game with a silencer at all? I'm not sure they were going for realism, more playability.


Fri Aug 20, 2010 6:55 am
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Post Re: Call of Duty: Modern Warfare 2
You don't.
They were going for playability over realism.


Fri Aug 20, 2010 8:26 am
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