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Big towers http://45.55.195.193/viewtopic.php?f=8&t=8611 |
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Author: | flameman1101 [ Wed Nov 21, 2007 2:41 am ] |
Post subject: | Big towers |
im making a scene for jox = 3 and made the map but wont load the datamodule. if some one would fix it and PM me on how to avoid this problem again here is the map. |
Author: | tosty [ Wed Nov 21, 2007 2:44 am ] |
Post subject: | Re: Big towers |
In the DM it says Code: DataModule IncludeFile = Onlytower.rte/Scenes.ini Yet the name of the folder is Code: Big Tower.rte So it should say Code: DataModule IncludeFile = Big Tower.rte/Scenes.ini |
Author: | HSWASA [ Wed Nov 21, 2007 2:58 am ] |
Post subject: | Re: Big towers |
Yes i was goin to suggest that. |
Author: | flameman1101 [ Wed Nov 21, 2007 3:13 am ] | ||
Post subject: | Re: Big towers | ||
i knew it was some silly mistake. thanks. well that fixes most of the problem, but also it says 11111111111aaaaaaaaa just so it loads it first. (helps me find the problems without having to wait
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Author: | whitty [ Wed Nov 21, 2007 3:15 am ] |
Post subject: | Re: Big towers |
just pm me the file and ill fix it. |
Author: | Grif [ Wed Nov 21, 2007 4:07 am ] |
Post subject: | Re: Big towers |
You realize that it doesn't matter whether it loads first or not; all .rte folders are independent of each other? |
Author: | flameman1101 [ Wed Nov 21, 2007 6:41 am ] |
Post subject: | Re: Big towers |
i just don't want to wait for it to go through all the mods i have to get to that particular mod. doing that makes it the 2nd mod type thing to load. besides why are you to question my ways of doing things. you carry on doing your stuff while i do my stuff. |
Author: | robolee [ Wed Nov 21, 2007 4:47 pm ] |
Post subject: | Re: Big towers |
I bet it now says Code: DataModule IncludeFile = Big Tower.rte/Scenes.ini Whenever you change the name of the folder you must change all the names of the .ini's it should say: Code: DataModule IncludeFile = 11111111111aaaaaaaaaBig Tower.rte/Scenes.ini but you should change the name to 1_A Big Tower.rte BUT THEN change the .ini as well. |
Author: | whitty [ Wed Nov 21, 2007 7:03 pm ] |
Post subject: | Re: Big towers |
spent 5 minutes on this. you just added the bg and sky twice, and everything was named wrong. sorry i was so slow. good map btw i like it |
Author: | flameman1101 [ Thu Nov 22, 2007 1:00 am ] |
Post subject: | Re: Big towers |
Whitty i PMed the wrong pic and accidentally deleted it so i have to make another one. so il have the correct map scene in about an hour or so... so hang on... the scene you have is kap3 not the mpa i made. but you can still use i guess. |
Author: | flameman1101 [ Thu Nov 22, 2007 3:24 am ] | ||
Post subject: | Re: Big towers | ||
Everyone help, it wont load the map, i have everything it "loads" but no map just some weird map... il include the scene if you fix it PM me.
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Author: | tosty [ Thu Nov 22, 2007 3:47 am ] |
Post subject: | Re: Big towers |
I n the code it says Code: Terrain = SLTerrain InstanceName = Horiz Terrain BitmapFile = ContentFile Path = Base.rte/Scenes/HorizLand.bmp WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 But the name of the folder is Big Tower SO IT SHOULD SAY Code: Terrain = SLTerrain InstanceName = Tower Terrain BitmapFile = ContentFile Path = Big Tower.rte/tower.bmp WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 |
Author: | flameman1101 [ Thu Nov 22, 2007 3:56 am ] |
Post subject: | Re: Big towers |
did that just now but wont work still... |
Author: | whitty [ Thu Nov 22, 2007 6:07 am ] |
Post subject: | Re: Big towers |
rename the file |
Author: | flameman1101 [ Thu Nov 22, 2007 11:36 pm ] |
Post subject: | Re: Big towers |
WOOHOO its done... we can finally rest, happy time now. |
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