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Non looping map? http://45.55.195.193/viewtopic.php?f=8&t=6068 |
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Author: | jasonpeinko [ Wed Jul 04, 2007 6:47 pm ] |
Post subject: | Non looping map? |
Is there a way to make a non looping map? |
Author: | zalo [ Wed Jul 04, 2007 6:51 pm ] |
Post subject: | |
Yes, just make Xwrap = 0 and the scroll ratios to be both positive numbers, or negative, can't remember which. |
Author: | 3 solid [ Wed Jul 04, 2007 6:53 pm ] |
Post subject: | |
Make sure you put walls on either side of the map too, the invisible walls are dangerous to play with.. |
Author: | droidak [ Wed Jul 04, 2007 8:09 pm ] |
Post subject: | |
Plus random To see what I mean fly a immortal clone into a maps edge. |
Author: | cambiogris [ Wed Jul 04, 2007 8:18 pm ] |
Post subject: | |
I wouldn't recommend doing this, because the AI doesn't send any ships down at all if you do. I'd just put huge walls that go above the ceiling. |
Author: | FireBlizzard [ Wed Aug 01, 2007 7:37 pm ] |
Post subject: | Re: Non looping map? |
its the same problem but so far theres no solution (sorry for reviving this thread) but i need help to make a none looping map in B15 Now... |
Author: | Levelx [ Thu Aug 02, 2007 10:39 pm ] |
Post subject: | Re: Non looping map? |
It's basicly the same with Build15: Open Scenes.ini and find WrapX, and just set it to 0. |
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