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Lord Tim's Awesome New Map (And Associated Problems) http://45.55.195.193/viewtopic.php?f=8&t=5865 |
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Author: | Lord Tim [ Thu Jun 28, 2007 4:51 am ] |
Post subject: | Lord Tim's Awesome New Map (And Associated Problems) |
You people are going to like this map. It's very nice, if I do say so myself. Unfortunately. It hates me. This is at X=2432. This is at X=2433. Is it just me, or is there something wrong with that? The pipe is a MOSRotating with dimensions 10x63. I used this code to place it into the map: Code: PlaceMovableObject = MOSRotating CopyOf = PipeB Position = Vector X = 2433 Y = 550 Teleports into the wall, and then back out, but not in the place I want. (Should be about 10-15 pixels to the right.) (Please no lolidunno posts, I'd like to finish this map quickly and release it to you fine people.) |
Author: | zalo [ Thu Jun 28, 2007 6:03 am ] |
Post subject: | |
Make sure you didn't make the number beyond the loop. Like if your map is 2000 pixels long, never place an object with an X of 2001 pixels or over. For teleporting... make sure it isn't next to the loop. Recent studies on my vacation indicate That if an object is half-way through the loop and touches another MO, one or both of those objects will teleport to a specific locatation. Yes that is true for pinned objects too. Or mabye it is the case of the quantum blink (see numgun's article in general section.) That's all the help I have. |
Author: | Lord Tim [ Thu Jun 28, 2007 6:08 am ] |
Post subject: | |
Nope.. the map is 3000 pixels wide. That shouldn't affect it. PinStrength is at 50000, but I've tried other values. |
Author: | zalo [ Thu Jun 28, 2007 6:45 am ] |
Post subject: | |
1000000000 Is the highest value for any variable possible without glitching the .ini loader. Mabye you could PM it too me and I may be able to fix it by late the next day. And it was cliftut's article, not numgun's. |
Author: | Lord Tim [ Thu Jun 28, 2007 6:52 am ] |
Post subject: | |
I found a workaround. Which works. I guess. Epic map, though. I should be done tomorrow. P.S. Highest number: 2147483647 P.P.S. Not kidding. Try it. |
Author: | Yon [ Thu Jun 28, 2007 7:28 am ] |
Post subject: | |
Technically the most powerful pinstrength is -1. I tried sometime ago to use a float instead of an integer value (ie: x= 2532.5). I forgot the effect. |
Author: | AtomicTroop [ Thu Jun 28, 2007 8:17 am ] |
Post subject: | |
the effect? I never actually tried smaller than whole numbers... what does it do? |
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