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stuff I made so far
http://45.55.195.193/viewtopic.php?f=8&t=5430
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Author:  D-meat [ Fri Jun 15, 2007 11:19 pm ]
Post subject:  stuff I made so far

Hi there ! I'm playing CC for about a month, and I started making some "objects" for maps about a week ago. here's a treat.

Image

Image

It seems that no-one mentioned it, or I missed a topic, but what type of color selection you use when you export yout BMP ? system values or local/global color selection ?

also, do you always enter the X and y positions of the oblects in the map's .ini or is there some tricks out there ?

I saw the material contours are bitmaps in V14, so no problem with that 8)

edit: here's a test build of my first map:
http://masterjed.free.fr/maps/Cortex%20Command/kap2.rte.rar

Author:  AlphaCommando [ Fri Jun 15, 2007 11:31 pm ]
Post subject: 

:o Those are nice, very well shaded, plus its good to see something different from the standard base layout and colors.

10/10

Author:  Alenth Eneil [ Fri Jun 15, 2007 11:51 pm ]
Post subject: 

But it is most likely not in the pallete.

Author:  Here for the mods. [ Sat Jun 16, 2007 12:00 am ]
Post subject: 

Definatly not in the pallette.
But they rock.

Author:  cambiogris [ Sat Jun 16, 2007 1:54 am ]
Post subject: 

Hey, you guys would be surprised, it actually works nicely with the palette. I actually had to zoom in to tell which was which on the first one! :lol:

The second one isn't as good with the palette, but still, it works pretty well too.

Author:  D-meat [ Sat Jun 16, 2007 10:34 am ]
Post subject: 

I'm glad you like it :D
I still got to add a few things to the rocket silo

uh... can I have more informaton avout this palette you're talking about ? :???:

Author:  venn177 [ Sat Jun 16, 2007 10:36 am ]
Post subject: 

THOSE THINGS ARE AMAZING!

Author:  3 solid [ Sat Jun 16, 2007 10:40 am ]
Post subject: 

Whoa. Perdy.

Author:  venn177 [ Sat Jun 16, 2007 10:42 am ]
Post subject: 

That's phenomenal art there...someone has to make this stuff into a scene=]

Author:  D-meat [ Sat Jun 16, 2007 10:46 am ]
Post subject: 

hehe, I plan on it, but some tips or advice for the CC map making noob I am would be useful :grin:

Author:  cliftut [ Sat Jun 16, 2007 10:55 am ]
Post subject: 

The palette for CC is a set of 256 colors that the games uses. If your pictures contain any colors that aren't a color on the palette, CC will seriously muck up your colors. I mean REALLY mess them up. If you need help converting your pictures to the palette, try running a search of the forums. I think there's a sticky about it somewhere.

Now, if I could only figure out How on Earth you made those pictures...

Author:  D-meat [ Sat Jun 16, 2007 11:11 am ]
Post subject: 

yay, I found the topic with the palette file. done exporting into bmp :D

how I did those ? well, I guess it's the mighty photoshop who helped me a lot :D

Author:  venn177 [ Sat Jun 16, 2007 11:13 am ]
Post subject: 

Well repost them once they've been converted I wanna see how they'll look then.

Author:  D-meat [ Sat Jun 16, 2007 12:04 pm ]
Post subject: 

okay, I added the addterrainobject in the scenes.ini of my new map's folder, along with object folder with my stuff. but when I test the map, I get this:

Image

help ? :-(

Author:  AtomicTroop [ Sat Jun 16, 2007 12:15 pm ]
Post subject: 

that means, that your terrain object mat has a material that doesnt exist... try looking up to the materials.ini

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