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stuff I made so far http://45.55.195.193/viewtopic.php?f=8&t=5430 |
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Author: | D-meat [ Fri Jun 15, 2007 11:19 pm ] |
Post subject: | stuff I made so far |
Hi there ! I'm playing CC for about a month, and I started making some "objects" for maps about a week ago. here's a treat. It seems that no-one mentioned it, or I missed a topic, but what type of color selection you use when you export yout BMP ? system values or local/global color selection ? also, do you always enter the X and y positions of the oblects in the map's .ini or is there some tricks out there ? I saw the material contours are bitmaps in V14, so no problem with that edit: here's a test build of my first map: http://masterjed.free.fr/maps/Cortex%20Command/kap2.rte.rar |
Author: | AlphaCommando [ Fri Jun 15, 2007 11:31 pm ] |
Post subject: | |
Those are nice, very well shaded, plus its good to see something different from the standard base layout and colors. 10/10 |
Author: | Alenth Eneil [ Fri Jun 15, 2007 11:51 pm ] |
Post subject: | |
But it is most likely not in the pallete. |
Author: | Here for the mods. [ Sat Jun 16, 2007 12:00 am ] |
Post subject: | |
Definatly not in the pallette. But they rock. |
Author: | cambiogris [ Sat Jun 16, 2007 1:54 am ] |
Post subject: | |
Hey, you guys would be surprised, it actually works nicely with the palette. I actually had to zoom in to tell which was which on the first one! The second one isn't as good with the palette, but still, it works pretty well too. |
Author: | D-meat [ Sat Jun 16, 2007 10:34 am ] |
Post subject: | |
I'm glad you like it I still got to add a few things to the rocket silo uh... can I have more informaton avout this palette you're talking about ? |
Author: | venn177 [ Sat Jun 16, 2007 10:36 am ] |
Post subject: | |
THOSE THINGS ARE AMAZING! |
Author: | 3 solid [ Sat Jun 16, 2007 10:40 am ] |
Post subject: | |
Whoa. Perdy. |
Author: | venn177 [ Sat Jun 16, 2007 10:42 am ] |
Post subject: | |
That's phenomenal art there...someone has to make this stuff into a scene=] |
Author: | D-meat [ Sat Jun 16, 2007 10:46 am ] |
Post subject: | |
hehe, I plan on it, but some tips or advice for the CC map making noob I am would be useful |
Author: | cliftut [ Sat Jun 16, 2007 10:55 am ] |
Post subject: | |
The palette for CC is a set of 256 colors that the games uses. If your pictures contain any colors that aren't a color on the palette, CC will seriously muck up your colors. I mean REALLY mess them up. If you need help converting your pictures to the palette, try running a search of the forums. I think there's a sticky about it somewhere. Now, if I could only figure out How on Earth you made those pictures... |
Author: | D-meat [ Sat Jun 16, 2007 11:11 am ] |
Post subject: | |
yay, I found the topic with the palette file. done exporting into bmp how I did those ? well, I guess it's the mighty photoshop who helped me a lot |
Author: | venn177 [ Sat Jun 16, 2007 11:13 am ] |
Post subject: | |
Well repost them once they've been converted I wanna see how they'll look then. |
Author: | D-meat [ Sat Jun 16, 2007 12:04 pm ] |
Post subject: | |
okay, I added the addterrainobject in the scenes.ini of my new map's folder, along with object folder with my stuff. but when I test the map, I get this: help ? |
Author: | AtomicTroop [ Sat Jun 16, 2007 12:15 pm ] |
Post subject: | |
that means, that your terrain object mat has a material that doesnt exist... try looking up to the materials.ini |
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