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An easy way to port pre-placed modules to base blueprints?
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Author:  kaboomarang [ Wed Nov 07, 2012 11:16 am ]
Post subject:  An easy way to port pre-placed modules to base blueprints?

So, I like to design maps for personal use from time to time. And was thinking about posting one to the scene releases forum, or the topic.

But I would like to port the design I've already made into the metagame's autobuild.

I do know that you can tediously construct a new base via the ingame scene editor, but I would like to know if there is a simpler way than coppying every last detail
in the base I have made.

Thanks a ton.

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