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 An easy way to port pre-placed modules to base blueprints? 
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Joined: Tue Jul 27, 2010 6:29 am
Posts: 38
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Post An easy way to port pre-placed modules to base blueprints?
So, I like to design maps for personal use from time to time. And was thinking about posting one to the scene releases forum, or the topic.

But I would like to port the design I've already made into the metagame's autobuild.

I do know that you can tediously construct a new base via the ingame scene editor, but I would like to know if there is a simpler way than coppying every last detail
in the base I have made.

Thanks a ton.


Wed Nov 07, 2012 11:16 am
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