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Include Mods in Scene Editor http://45.55.195.193/viewtopic.php?f=8&t=20002 |
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Author: | Folks [ Thu Oct 21, 2010 9:18 pm ] |
Post subject: | Include Mods in Scene Editor |
Hello, I have a problem including my downloaded mods to CCs SceneEditor. I read in another thread that I have to Include this Files in Base.rte/Index.ini but It wont work. If i add „IncludeFile = Coaliation(or any another).rte”, CC gives me an Error Message. What am I doing wrong? |
Author: | Petethegoat [ Thu Oct 21, 2010 9:19 pm ] |
Post subject: | Re: Include Mods in Scene Editor |
You can't include the .rte, you need to include the index within it. So with your example, it'd be Code: IncludeFile = Coalition.rte/Index.ini |
Author: | Folks [ Thu Oct 21, 2010 9:44 pm ] |
Post subject: | Re: Include Mods in Scene Editor |
Thank you, but it still gives me an error message, something about „Base.rte/Index.ini on line 11” This is my Index.ini: Code: DataModule ModuleName = Base Set IncludeFile = Base.rte/Materials.ini IncludeFile = Base.rte/Sounds.ini IncludeFile = Base.rte/Effects.ini IncludeFile = Base.rte/Ammo.ini IncludeFile = Base.rte/Devices.ini IncludeFile = Base.rte/Actors.ini IncludeFile = Base.rte/Scenes.ini IncludeFile = Base.rte/Activities.ini IncludeFile = Coaliation.rte/Index.ini IncludeFile = Browncoats.rte/Index.ini IncludeFile = Dummy.rte/Index.ini IncludeFile = Ronin.rte/Index.ini IncludeFile = Undead.rte/Index.ini IncludeFile = AI Enhancement.rte/Index.ini IncludeFile = Aquanauts.rte/Index.ini IncludeFile = Astro.rte/Index.ini IncludeFile = AntiAirMissile.rte/Index.ini IncludeFile = Ballistics.rte/Index.ini IncludeFile = Wrestling.rte/Index.ini IncludeFile = Castle.rte/Index.ini IncludeFile = Citadel.rte/Index.ini IncludeFile = Creeper Vines.rte/Index.ini IncludeFile = CrowGuard.rte/Index.ini IncludeFile = DarkStorm.rte/Index.ini IncludeFile = Desert.rte/Index.ini IncludeFile = DirtModules.rte/Index.ini IncludeFile = Hover.rte/Index.ini IncludeFile = Dummy Expansion.rte/Index.ini IncludeFile = ARHTiger.rte/Index.ini IncludeFile = LaserRifle.rte/Index.ini IncludeFile = HESG.rte/Index.ini IncludeFile = HolyHandGrenade.rte/Index.ini IncludeFile = Hydro.rte/Index.ini IncludeFile = LongLand.rte/Index.ini IncludeFile = luaguns.rte/Index.ini IncludeFile = Maps - City.rte/Index.ini IncludeFile = Maps - Objects.rte/Index.ini IncludeFile = Maps - Darkness.rte/Index.ini IncludeFile = Maps - Earth.rte/Index.ini IncludeFile = Maps - Hell.rte/Index.ini IncludeFile = Maps - Snow.rte/Index.ini IncludeFile = Maps - Space.rte/Index.ini IncludeFile = NanoRifle.rte/Index.ini IncludeFile = MDC.rte/Index.ini IncludeFile = MeleeMaster.rte/Index.ini IncludeFile = Menou.rte/Index.ini IncludeFile = Mining Post.rte/Index.ini IncludeFile = MicroCliffside.rte/Index.ini IncludeFile = Needler.rte/Index.ini IncludeFile = Nest.rte/Index.ini IncludeFile = Orbit.rte/Index.ini IncludeFile = ParticleAccelerator.rte/Index.ini IncludeFile = SweetDreams.rte/Index.ini IncludeFile = SMaps.rte/Index.ini IncludeFile = Stratosphere.rte/Index.ini IncludeFile = PillarsOfDoom.rte/Index.ini IncludeFile = The Red Legion.rte/Index.ini IncludeFile = rodfromgod.rte/Index.ini IncludeFile = SMaps.rte/Index.ini IncludeFile = Slowmo.rte/Index.ini IncludeFile = SmashandGrab.rte/Index.ini IncludeFile = Stratosphere.rte/Index.ini IncludeFile = Swarm.rte/Index.ini IncludeFile = Tartarus.rte/Index.ini IncludeFile = theBends.rte/Index.ini IncludeFile = Tradestar.rte/Index.ini IncludeFile = TwoMaps.rte/Index.ini IncludeFile = VED Grenade Launcher.rte/Index.ini IncludeFile = WizCorp.rte/Index.ini IncludeFile = Zombie.rte/Index.ini IncludeFile = Zombie Offense.rte/Index.ini IncludeFile = Zombies.rte/Index.ini IncludeFile = assassination.rte/Index.ini IncludeFile = halfofablock.rte/Index.ini IncludeFile = tomato.rte/Index.ini |
Author: | Folks [ Fri Oct 22, 2010 7:10 am ] |
Post subject: | Re: Include Mods in Scene Editor |
And I looked it up again... But now CC screams at Coalition.rte/Index.ini at Line 1. „Property name wasn't followed by a value in Coalition.rte/Index.ini at line 1.” Edit: I tried to put ”//„ in front of „Data Module” in Coalition.rte/Index.ini, but it didn't worked. CC goes on with the Error on line 2. |
Author: | Roast Veg [ Fri Oct 22, 2010 5:18 pm ] |
Post subject: | Re: Include Mods in Scene Editor |
You can't link to a DataModule. Even if you comment out everything you'd need to to get the scene editor working, Coalition.rte would fail at Index.ini. There's a reason no mods are included in the scene editor, it's because dependencies are naughty things. Personally, I'd make a new mod folder with everything you want to use inside, then create the scene in it, and everything will be there to use. |
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