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How 2 save a ingame edited Scene? http://45.55.195.193/viewtopic.php?f=8&t=19279 |
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Author: | f4nt4sy [ Sun Jul 18, 2010 4:16 pm ] |
Post subject: | How 2 save a ingame edited Scene? |
Hi guys. ive made a scene and want to edit it with the ingame scene-editor but it crashes everytime i klick "save scene"... man that sucks so much. please help. i dont want to place all that boulders and craters via text. thanks! |
Author: | dragonxp [ Sun Jul 18, 2010 5:29 pm ] |
Post subject: | Re: How 2 save a ingame edited Scene? |
Is your Folder inside program Files? Because Vista and 7 like to restrict programs from making/editing anything in there. |
Author: | f4nt4sy [ Mon Jul 19, 2010 6:17 pm ] |
Post subject: | Re: How 2 save a ingame edited Scene? |
TOTAL EDIT OF MY POST... After 3 Edits i thought it would be the best to rewrite it. I found the problem and it was (once again) banal. I wrote Code: /////////////////////////////////////////// //Terrain Debris AddTerrainDebris = TerrainDebris CopyOf = Boulders AddTerrainDebris = TerrainDebris InstanceName = Boulders DebrisFile = ContentFile Path = Base.rte/Scenes/Objects/Gold/Gold.bmp DebrisPieceCount = 25 DebrisMaterial = Material CopyOf = Gold TargetMaterial = Material CopyOf = Earth OnlyOnSurface = 0 MinDepth = 80 MaxDepth = 400 DensityPerMeter = 4 Now for those who dont wanna search the goddam error, i spawned Boulders and used Goldsprites... CAN BE CLOSED! |
Author: | f4nt4sy [ Mon Jul 19, 2010 7:20 pm ] |
Post subject: | Re: How 2 save a ingame edited Scene? |
Edit once again... Still cant save. now crashes a dialoguebox next to the first one... but hey! i can now work on it in the editor and test it! Still not able to save. i thought it was a problem regarding that i had opened the ini file in textmanager and the bmp in photoshop, but closing all that programs still dont work... i just dont get the bug. heres the whole code Code: /////////////////////////////////////////// //Zombie Massacre AddScene = Scene InstanceName = ZombieMassacre GlobalAcceleration = Vector X = 0 Y = 19.82 Terrain = SLTerrain InstanceName = ZombieMassacreTerrain BitmapFile = ContentFile Path = ZombieMassacre.rte/Scenes/Scenes/ZombieMassacre.bmp WrapX = 0 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 BackgroundTexture = ContentFile Path = base.rte/Scenes/Textures/DirtDark.bmp /////////////////////////////////////////// //Material Frostings AddTerrainFrosting = TerrainFrosting TargetMaterial = Material CopyOf = Topsoil FrostingMaterial = Material CopyOf = Grass MinThickness = 5 MaxThickness = 7 InAirOnly = 1 /////////////////////////////////////////// //Terrain Debris AddTerrainDebris = TerrainDebris CopyOf = Plants /////////////////////////////////////////// //BackGrounds AddBackgroundLayer = SceneLayer CopyOf = Near Layer AddBackgroundLayer = SceneLayer CopyOf = Clouds Layer AddBackgroundLayer = SceneLayer CopyOf = Sky Layer |
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