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Making a Map http://45.55.195.193/viewtopic.php?f=8&t=18113 |
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Author: | ToastyGuise [ Sun Mar 14, 2010 9:12 pm ] |
Post subject: | Making a Map |
I have already made the main part, the map itself! But, theres a problem. It won't show up on the map selection. Code: ////////////////////////////////////////////////////////// // Canyon Land AddScene = Scene PresetName = Canyon Land LocationOnPlanet = Vector X = 110 Y = -64 // Gravity acceleration, m/s^2 GlobalAcceleration = Vector X = 0 Y = 20 // Terrain SceneLayer Terrain = SLTerrain PresetName = Canyon Land Terrain BitmapFile = ContentFile Path = Base.rte/Scenes/CanyonLandWater.bmp WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 BackgroundTexture = ContentFile Path = Base.rte/Scenes/Textures/DirtDark.bmp ///////////////////////////////////////// // Material frostings AddTerrainFrosting = TerrainFrosting TargetMaterial = Material CopyOf = Topsoil FrostingMaterial = Material CopyOf = Grass MinThickness = 5 MaxThickness = 7 InAirOnly = 1 ///////////////////////////////////////// // Terrain Debris which is scattered AddTerrainDebris = TerrainDebris CopyOf = Gold AddTerrainDebris = TerrainDebris CopyOf = Plants AddTerrainDebris = TerrainDebris CopyOf = Boulders // Background scene layer definitions AddBackgroundLayer = SceneLayer CopyOf = Near Layer B AddBackgroundLayer = SceneLayer CopyOf = Clouds Layer AddBackgroundLayer = SceneLayer CopyOf = Sky Layer Mind fixing the code? I know I used the right colors depending on what I wanted where. |
Author: | dragonxp [ Mon Mar 15, 2010 6:14 am ] |
Post subject: | Re: Making a Map |
You have to change the PresetName, Canyon land is already a basic map, so your map doesn't overwrite it. [I believe DISCLAIMER: I don't make a lot of scenes] |
Author: | LowestFormOfWit [ Mon Mar 15, 2010 6:15 am ] |
Post subject: | Re: Making a Map |
Forewarning: That blue junk in the middle will not be water. |
Author: | dragonxp [ Mon Mar 15, 2010 6:26 am ] |
Post subject: | Re: Making a Map |
LowestFormOfWit wrote: Forewarning: That blue junk in the middle will not be water. It will be a lame excuse for water, as in, a material which falls apart as soon as you touch it. |
Author: | Miles_T3hR4t [ Mon Mar 15, 2010 1:44 pm ] |
Post subject: | Re: Making a Map |
dragonxp wrote: LowestFormOfWit wrote: Forewarning: That blue junk in the middle will not be water. It will be a lame excuse for water, as in, a material which falls apart as soon as you touch it. so technically its snow, which is still a type of water. |
Author: | ToastyGuise [ Mon Mar 15, 2010 9:41 pm ] |
Post subject: | Re: Making a Map |
Miles_T3hR4t wrote: dragonxp wrote: LowestFormOfWit wrote: Forewarning: That blue junk in the middle will not be water. It will be a lame excuse for water, as in, a material which falls apart as soon as you touch it. so technically its snow, which is still a type of water. Eh, I'll just see what it looks like. EDIT: I changed it the present name to "Canyon Land Water", but it douesn't show up on the map select. |
Author: | pandastar994 [ Thu Mar 18, 2010 2:49 am ] |
Post subject: | Re: Making a Map |
Sorry if necroing but will the water be like nonjalands water? |
Author: | dragonxp [ Thu Mar 18, 2010 3:57 am ] |
Post subject: | Re: Making a Map |
pandastar994 wrote: Sorry if necroing but will the water be like nonjalands water? Yes, in fact, nonja lands water is just regular cc water. |
Author: | pandastar994 [ Thu Mar 18, 2010 4:32 am ] |
Post subject: | Re: Making a Map |
Thanks i found it out...OFF TOPIC:if i edit a map from the game and want to make it into a mod what do i do first? |
Author: | BOUNCER [ Tue Apr 06, 2010 11:16 am ] |
Post subject: | Re: Making a Map |
maybe you have to write the path of the .ini file in the scenes.ini file in base.rte! i did it and it worked! but my map is theotherwayround and black,... |
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