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Convert missions into 2 player mode http://45.55.195.193/viewtopic.php?f=8&t=17622 |
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Author: | TheReaperCooL [ Wed Jan 20, 2010 9:31 pm ] |
Post subject: | Convert missions into 2 player mode |
Hey there! I love all the missions, but there are some that I would like to play in co-op with another player. How can I convert a mission into co-operative mode? So add another brain maybe, add an actor if it's needed, and activate the second player (who is on the same team as me). OR Change it so the other team is being controlled by the second player. Can someone describe it to me how can this be done in Lua or something? I'm very n00b at these things |
Author: | CaveCricket48 [ Thu Jan 21, 2010 1:00 am ] |
Post subject: | Re: Convert missions into 2 player mode |
For all vanilla missions and some modded, just put "PlayerCount = 2" in the mission activities block. |
Author: | TheReaperCooL [ Thu Jan 21, 2010 2:20 pm ] |
Post subject: | Re: Convert missions into 2 player mode |
Thanks, and if I want to control the enemies as Player 2 or 3 or 4, what do I need to do then? |
Author: | TheLastBanana [ Thu Jan 21, 2010 5:15 pm ] |
Post subject: | Re: Convert missions into 2 player mode |
Add a line in the same code that says: Code: TeamOfPlayer2 = 1 That sets player 2 to green team. |
Author: | DeliciousToast [ Thu May 13, 2010 9:57 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Hai there, I've been lurking for a while now. I've tried adding "PlayerCount = 2" to the vanilla missions but it doesn't seem to work. Here's what I have: Code: AddActivity = GAScripted PresetName = Zombie Cave SceneName = Zombie Cave ScriptFile = Missions.rte/Scenes/Scripts/ZombieCave.lua InCampaignStage = 1 LuaClassName = ZombieCaveMission PlayerCount = 2 AddActivity = GAScripted PresetName = Maginot Defence SceneName = Maginot Mission ScriptFile = Missions.rte/Scenes/Scripts/Maginot.lua InCampaignStage = 1 LuaClassName = MaginotMission PlayerCount = 2 AddActivity = GAScripted PresetName = Doainar SceneName = First Signs ScriptFile = Missions.rte/Scenes/Scripts/Doainar.lua InCampaignStage = 1 LuaClassName = DoainarMission PlayerCount = 2 AddActivity = GAScripted PresetName = Dummy Assault SceneName = Dummy Assault ScriptFile = Missions.rte/Scenes/Scripts/Dummy Assault.lua InCampaignStage = 1 LuaClassName = DummyAssault PlayerCount = 2 The game crashes on the loading screen, it says that there's something wrong with line sever which is "PlayerCount = 2". :I |
Author: | Lizardheim [ Thu May 13, 2010 1:46 pm ] |
Post subject: | Re: Convert missions into 2 player mode |
Remove one tab from them. The playercount = 2 should be level with the other stuff. |
Author: | DeliciousToast [ Fri May 14, 2010 12:37 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Still no luck. Code: AddActivity = GAScripted PresetName = Zombie Cave SceneName = Zombie Cave ScriptFile = Missions.rte/Scenes/Scripts/ZombieCave.lua InCampaignStage = 1 LuaClassName = ZombieCaveMission PlayerCount = 2 AddActivity = GAScripted PresetName = Maginot Defence SceneName = Maginot Mission ScriptFile = Missions.rte/Scenes/Scripts/Maginot.lua InCampaignStage = 1 LuaClassName = MaginotMission AddActivity = GAScripted PresetName = Doainar SceneName = First Signs ScriptFile = Missions.rte/Scenes/Scripts/Doainar.lua InCampaignStage = 1 LuaClassName = DoainarMission AddActivity = GAScripted PresetName = Dummy Assault SceneName = Dummy Assault ScriptFile = Missions.rte/Scenes/Scripts/Dummy Assault.lua InCampaignStage = 1 LuaClassName = DummyAssault yeah.. |
Author: | Lizardheim [ Fri May 14, 2010 1:33 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Do it on everyone of them, works for me. |
Author: | DeliciousToast [ Sat May 15, 2010 9:54 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Can anyone tell me how to fix this? |
Author: | 411570N3 [ Sat May 15, 2010 10:51 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Show us that section of the .ini (lines 2 to 12). Also try not to double post except for good reasons. |
Author: | DeliciousToast [ Sat May 15, 2010 3:31 pm ] |
Post subject: | Re: Convert missions into 2 player mode |
I posted it above. Sorry about the double post, there was something about my mozilla, can't see the edit button unless I post. |
Author: | 411570N3 [ Sat May 15, 2010 4:13 pm ] |
Post subject: | Re: Convert missions into 2 player mode |
Is the area of space before the PlayerCount line a tab or a series of spaces? |
Author: | DeliciousToast [ Sun May 16, 2010 1:05 am ] |
Post subject: | Re: Convert missions into 2 player mode |
Yeah, there's a tab. |
Author: | Dylanhutch [ Wed Jun 16, 2010 11:54 am ] |
Post subject: | Re: Convert missions into 2 player mode |
You will have to change the LUA code too. I think... |
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