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Water in scene help http://45.55.195.193/viewtopic.php?f=8&t=16981 |
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Author: | Jeffman12 [ Sat Oct 24, 2009 12:48 am ] |
Post subject: | Water in scene help |
Is there a set way to overlay a texture with a transparent one? Or does this not support transparencies? I'd like to make a water overlay and have a lua effect that slows down motion below a certain point on the map through lua. But part I want to know, though, is about the transparency/overlay. |
Author: | Duh102 [ Sat Oct 24, 2009 1:20 am ] |
Post subject: | Re: Scene Making Tutorial |
The only way I know of doing that large of a transparency is either a seriously gigantic and laggy glow matrix (each glow is square, in a matrix instead of a monolithic glow because glows are no longer rendered if their center is offscreen), or a giant MOSParticle with half the pixels missing in a grid, like old Genesis games did for transparency. |
Author: | Lizardheim [ Sat Oct 24, 2009 9:36 pm ] |
Post subject: | Re: Scene Making Tutorial |
Can't you run a Lua script that makkes a huge glow follow the controlled actor? |
Author: | Duh102 [ Sat Oct 24, 2009 11:54 pm ] |
Post subject: | Re: Scene Making Tutorial |
That would work for if you wanted the entire scene to be under water... I suppose you could have it do so for the lateral motion. I dunno. |
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