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newbie questions, scene making, http://45.55.195.193/viewtopic.php?f=8&t=15624 |
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Author: | thaineale [ Mon Jun 29, 2009 9:41 am ] |
Post subject: | newbie questions, scene making, |
having bought the game yesterday I tried out the scene editor, for a scenario (dummy base assault) I needed to use the dummy actors, weapons. how do i get them in the scene editor? i read the other posts about this but they were a bit confusing . could someone explain how to do this? thanks in advance... also where do I put scenes? just into c:/programfiles/datarealms/cortexcommand? |
Author: | Geti [ Mon Jun 29, 2009 10:30 am ] |
Post subject: | Re: newbie questions, scene making, |
when you're creating a new scene, pick "create in: dummies.rte" the scene will put itself where it's meant to go. you should try to get a better understanding of how modding works before doing that though. |
Author: | thaineale [ Mon Jun 29, 2009 2:23 pm ] |
Post subject: | Re: newbie questions, scene making, |
thank you. where do i put the Activities file for the meleemaster mod? i worked out that thats what you need to make the AI spawn with the MM things, but I don't know where to put it! |
Author: | dutchsmoker [ Sat Oct 31, 2009 11:13 am ] | ||
Post subject: | Re: newbie questions, scene making, | ||
i'm a newb when it comes to activities.ini though i think you only have to load it in a index.ini and make sure you only load one at a time(first that gets loaded is being used) , so you got to disable the default one, if i'm correct also the wiki can help you,http://datarealms.com/wiki/index.php/Activities.ini as for actors etc inside the scene editor ive made a little mod that adds Coalition, Dummy and Ronin to the scene editor , only backside is factions not having faction icon uninstall info is inside base.rte/index.ini just in case it's untested though should work just fine as long as you didnt edit base.rte/index.ini yourself
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