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Tiling problem in scene editor http://45.55.195.193/viewtopic.php?f=8&t=12794 |
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Author: | undertech [ Mon Nov 24, 2008 2:18 am ] |
Post subject: | Tiling problem in scene editor |
With the vanilla bunker modules (the corridor pieces) the tiling works for the first few pieces, but after I place a few, all pieces to the left of some imaginary line are off horizontally by a few (5ish) pixels, making placement quite aggravating. Anyone know why this happens? Attachment: tile.gif |
Author: | macattack [ Mon Nov 24, 2008 2:21 am ] |
Post subject: | Re: Tiling problem in scene editor |
It has to do with the scene looping. It happens in all looping scenes at the seam. |
Author: | Lord Tim [ Mon Nov 24, 2008 4:01 am ] |
Post subject: | Re: Tiling problem in scene editor |
This doesn't happen if the map creator makes the size of their map something divisible by 24. |
Author: | Geti [ Mon Nov 24, 2008 5:05 am ] |
Post subject: | Re: Tiling problem in scene editor |
damnit, tim beat me to it. i wish editor scene was fixed like that, btw DRL. |
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