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Is there a map making tutorial for current build(s) ? http://45.55.195.193/viewtopic.php?f=8&t=12669 |
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Author: | Joppu [ Fri Nov 14, 2008 4:46 pm ] |
Post subject: | Is there a map making tutorial for current build(s) ? |
Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial |
Author: | Aspect [ Fri Nov 14, 2008 11:43 pm ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
Most of the tutorials are still relevant. Look to lord tim's old ones. They still work I think. Also, just looking through some of the custom maps should help you figure things out. |
Author: | Lord Tim [ Sat Nov 15, 2008 2:29 am ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
Joppu wrote: Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial You don't use "contours" like you did in the old builds. It's just a regular .bmp file now. With the colors set to correspond to the material indexes in the material palette and materials.ini files. |
Author: | Razura [ Sun Dec 21, 2008 1:43 am ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
well i have a BMP what do i do now? |
Author: | Warbz [ Sun Dec 21, 2008 2:01 am ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
More detail please... Upload the bmp. Look at other maps... |
Author: | Razura [ Sun Dec 21, 2008 4:09 pm ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable Attachment: Hugeland.bmp |
Author: | Ultric [ Sun Dec 21, 2008 7:03 pm ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
Razura wrote: there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable. Two things: 1. You should probably look at Lord Tim's tutorials or use azukki's templates. 2. You should take a look at other contours and try to put that underground part in that slightly darker shade of purple. It will make it look like a cave. That is all. |
Author: | Aspect [ Sun Dec 21, 2008 8:53 pm ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
If you just want to get it in game, then copy the grasslands.ini file in base.ini and replace all the grasslands stuff with hugeland. Make sure whenever it calls for a file you have the correct path. Then go into scenes.ini and scroll to the very bottom. There is a list of stuff that is to be added, copy one and change it to hugelands. |
Author: | Razura [ Mon Dec 22, 2008 1:37 am ] |
Post subject: | Re: Is there a map making tutorial for current build(s) ? |
////////////////////////////////////////////////////////// // Hugeland Scene AddScene = Scene InstanceName = Hugeland LocationOnPlanet = Vector X = 0 Y = 0 // Terrain SceneLayer Terrain = SLTerrain InstanceName = Hugeland Terrain BitmapFile = ContentFile Path = Base.rte/Scenes/Hugeland.bmp WrapX = 1 WrapY = 0 ScrollRatio = Vector X = 1.0 Y = -1.0 BackgroundTexture = ContentFile Path = Base.rte/Scenes/Textures/DirtDark.bmp Whats wrong with this? |
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