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Is there a map making tutorial for current build(s) ?
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Author:  Joppu [ Fri Nov 14, 2008 4:46 pm ]
Post subject:  Is there a map making tutorial for current build(s) ?

Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial

Author:  Aspect [ Fri Nov 14, 2008 11:43 pm ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

Most of the tutorials are still relevant. Look to lord tim's old ones. They still work I think.
Also, just looking through some of the custom maps should help you figure things out.

Author:  Lord Tim [ Sat Nov 15, 2008 2:29 am ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

Joppu wrote:
Is there a mapping tutorial for builds 20/21/22? I really would like to make my own contours, but I seem to not to find a good general tutorial


You don't use "contours" like you did in the old builds. It's just a regular .bmp file now. With the colors set to correspond to the material indexes in the material palette and materials.ini files.

Author:  Razura [ Sun Dec 21, 2008 1:43 am ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

well i have a BMP what do i do now?

Author:  Warbz [ Sun Dec 21, 2008 2:01 am ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

More detail please...

Upload the bmp.

Look at other maps...

Author:  Razura [ Sun Dec 21, 2008 4:09 pm ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable
Attachment:
Hugeland.bmp

Author:  Ultric [ Sun Dec 21, 2008 7:03 pm ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

Razura wrote:
there is the BMP, i dont care if you dont like it, but i just want to play on it, how do i make it ingame, and playable.

Two things:
1. You should probably look at Lord Tim's tutorials or use azukki's templates.
2. You should take a look at other contours and try to put that underground part in that slightly darker shade of purple. It will make it look like a cave.
That is all.

Author:  Aspect [ Sun Dec 21, 2008 8:53 pm ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

If you just want to get it in game, then copy the grasslands.ini file in base.ini and replace all the grasslands stuff with hugeland. Make sure whenever it calls for a file you have the correct path. Then go into scenes.ini and scroll to the very bottom. There is a list of stuff that is to be added, copy one and change it to hugelands.

Author:  Razura [ Mon Dec 22, 2008 1:37 am ]
Post subject:  Re: Is there a map making tutorial for current build(s) ?

//////////////////////////////////////////////////////////
// Hugeland Scene

AddScene = Scene
InstanceName = Hugeland
LocationOnPlanet = Vector
X = 0
Y = 0

// Terrain SceneLayer
Terrain = SLTerrain
InstanceName = Hugeland Terrain
BitmapFile = ContentFile
Path = Base.rte/Scenes/Hugeland.bmp
WrapX = 1
WrapY = 0
ScrollRatio = Vector
X = 1.0
Y = -1.0
BackgroundTexture = ContentFile
Path = Base.rte/Scenes/Textures/DirtDark.bmp






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