View unanswered posts | View active topics It is currently Wed Dec 25, 2024 8:17 am



Reply to topic  [ 1 post ] 
 An easy way to port pre-placed modules to base blueprints? 
Author Message

Joined: Tue Jul 27, 2010 6:29 am
Posts: 38
Reply with quote
Post An easy way to port pre-placed modules to base blueprints?
So, I like to design maps for personal use from time to time. And was thinking about posting one to the scene releases forum, or the topic.

But I would like to port the design I've already made into the metagame's autobuild.

I do know that you can tediously construct a new base via the ingame scene editor, but I would like to know if there is a simpler way than coppying every last detail
in the base I have made.

Thanks a ton.


Wed Nov 07, 2012 11:16 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1 post ] 

Who is online

Users browsing this forum: No registered users


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by STSoftware for PTF.
[ Time : 0.026s | 13 Queries | GZIP : Off ]