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 Tiling problem in scene editor 
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Joined: Tue Nov 11, 2008 8:26 am
Posts: 202
Location: Near Aloha
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Post Tiling problem in scene editor
With the vanilla bunker modules (the corridor pieces) the tiling works for the first few pieces, but after I place a few, all pieces to the left of some imaginary line are off horizontally by a few (5ish) pixels, making placement quite aggravating. Anyone know why this happens?
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tile.gif


Mon Nov 24, 2008 2:18 am
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Joined: Wed Jul 09, 2008 1:34 am
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Location: Monkey Island: It is teh fluffy here.
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Post Re: Tiling problem in scene editor
It has to do with the scene looping. It happens in all looping scenes at the seam. :???:


Mon Nov 24, 2008 2:21 am
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Joined: Fri Apr 27, 2007 4:55 pm
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Location: America!
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Post Re: Tiling problem in scene editor
This doesn't happen if the map creator makes the size of their map something divisible by 24.


Mon Nov 24, 2008 4:01 am
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Joined: Sun Jul 13, 2008 9:57 am
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Location: some compy
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Post Re: Tiling problem in scene editor
damnit, tim beat me to it.
i wish editor scene was fixed like that, btw DRL.


Mon Nov 24, 2008 5:05 am
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