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Calling all TYPE-Maniacs! http://45.55.195.193/viewtopic.php?f=75&t=45668 |
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Author: | ganesh295 [ Fri May 02, 2014 2:06 am ] |
Post subject: | Calling all TYPE-Maniacs! |
Nasuverse Mod. Can we make it happen? If not, then which of the Nasuverse's works can we do? |
Author: | haloman [ Fri May 02, 2014 5:34 am ] |
Post subject: | Re: Calling all TYPE-Maniacs! |
U make it |
Author: | ganesh295 [ Fri May 02, 2014 6:50 am ] |
Post subject: | Re: Calling all TYPE-Maniacs! |
I've only got lore on Fate/Stay Night. I also have next to no skill with Lua, nor do I have any spriting software, which brings me to my second point. What is usually used for spriting, anyway? And where can I find some tips on how to Lua. |
Author: | dragonxp [ Fri May 02, 2014 7:34 am ] |
Post subject: | Re: Calling all TYPE-Maniacs! |
Lua isn't necessary to code anything in CC. It just allows a greater range of functionality that allows you to do fancy things such as switch modes on a gun or something. Most of CC content is written purely in it's own language (.ini files) which is unique to the CC engine that data created. I personally use MSPaint xp for simple things but for more complex sprite work I usually use paint.net. |
Author: | ganesh295 [ Fri May 02, 2014 7:32 pm ] |
Post subject: | Re: Calling all TYPE-Maniacs! |
Problem is that I'm probably going to need that complex stuff to get as close to a true representation as I can. Also, it would be nice if this could be a team effort, at the very least because I'm unable to secure a copy of Tsukihime. |
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