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 Equip Actors with Weapons before the game starts. 
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Joined: Tue Oct 02, 2012 4:33 am
Posts: 14
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Post Equip Actors with Weapons before the game starts.
Pretty much I think an option in the pie menu to spawn Actors with weapons in the editor. That way you wouldn't have to just drop it at their feet. One problem with Endless Skirmish is that I try to make huge bases with loads of actors in it but to arm them I have to place a lot of weapons that requires a lot of time. So most of the time the weapons despawn by the time I'm finished and it's pissing me off.

Is it possible to make this?


Tue Oct 02, 2012 4:36 am
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Data Realms Elite
Data Realms Elite
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Joined: Fri Jan 07, 2011 8:01 am
Posts: 6211
Location: In your office, earning your salary.
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Post Re: Equip Actors with Weapons before the game starts.
You can create your own pre-equipped versions of your soldiers pretty easily.

For example:
Code:
AddActor = AHuman
    CopyOf = Coalition Light
    PresetName = Coalition W/AR and Grenades
    AddInventoryItem = HDFirearm
        CopyOf = Coalition Assault Rifle
    AddInventoryItem = TDExplosive
        CopyOf = Grenade
    AddInventoryItem = TDExplosive
        CopyOf = Grenade


This could work as a simple template, though correct spacing should be done (use of tabs). I'm pretty sure that if you paste that code (with correct PresetNames and all, I think I typed some wrong) at the end of the Coalition Index.ini you should have an extra soldier in the buy menus which should be this one with pre-equipped stuff.


Tue Oct 02, 2012 6:13 am
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Joined: Tue Oct 02, 2012 4:33 am
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Post Re: Equip Actors with Weapons before the game starts.
The one you posted doesn't appear to work, but thank you for the idea.

However I still think i'd be a good idea for that to be an option in the menu.


Tue Oct 02, 2012 3:00 pm
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Joined: Wed Feb 08, 2012 10:12 pm
Posts: 611
Location: Brazil
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Post Re: Equip Actors with Weapons before the game starts.
Yeah, because being lazy to make a bunch of soldiers is what I'm professional at.


Wed Oct 03, 2012 9:38 pm
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