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My new "graphic" mod :D http://45.55.195.193/viewtopic.php?f=75&t=31708 |
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Author: | wronx13 [ Thu Sep 20, 2012 7:19 pm ] |
Post subject: | My new "graphic" mod :D |
Recently, I had a lot of free time, so I decided to make some "graphic" modification of our CC. ^^ Screen #1 Screen #2 I would like to turn this plan into effect, but my programming skills are still at to low level . |
Author: | Miggles [ Thu Sep 20, 2012 10:25 pm ] |
Post subject: | Re: My new "graphic" mod :D |
Is this a mockup or the real thing? Either way, looks good. One quibble I have with it though, the gradient shading on the menu looks off. I'd say either tone it down or have it come in from all corners. Or both. |
Author: | Roast Veg [ Thu Sep 20, 2012 10:49 pm ] |
Post subject: | Re: My new "graphic" mod :D |
I'm going to put my neck out here and say that's just a mockup. Remember all sprites have to be in palette, even in menus, so the gradients wouldn't be that pretty in game. |
Author: | Mad Alex [ Fri Sep 21, 2012 2:29 pm ] |
Post subject: | Re: My new "graphic" mod :D |
And also there's no way to make menu like that. When it comes to changing in-game menus, you are restricted to little to no possibilities. Most you can do is to change a colour scheme and fonts afaik. Even then you are restricted to a certain resolution of fonts. EDIT: However, you can change background and game logo to whatever you want it to be, just consider what Roast Veg told you - everything should be in palette. And same there, prepare to face some difficulties with size of your BG and resolutions. |
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