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Making all maps visible. http://45.55.195.193/viewtopic.php?f=75&t=31595 |
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Author: | nicolasx [ Sat Aug 18, 2012 4:20 am ] |
Post subject: | Making all maps visible. |
Hey guys. Just a quick code request. Some scenarios can only be played on certain maps. How can I make it so they can be played on all maps installed? |
Author: | Roast Veg [ Sat Aug 18, 2012 12:46 pm ] |
Post subject: | Re: Making all maps visible. |
The CC engine hides scenes that do not meet the required area boxes from activities that require them - the likelihood is that the scenes and the activities do not work with one another, which is why you cannot play on them. |
Author: | nicolasx [ Sat Aug 18, 2012 11:43 pm ] |
Post subject: | Re: Making all maps visible. |
Interesting, I think they should work though. I am using the MP3 maps and trying to play one man army. |
Author: | Roast Veg [ Sun Aug 19, 2012 11:40 am ] |
Post subject: | Re: Making all maps visible. |
I can't remember what areas One Man Army requires, nor can I remember what areas MP3 has defined. Enough for Skirmish Defence, definitely. |
Author: | nicolasx [ Sun Aug 19, 2012 9:09 pm ] |
Post subject: | Re: Making all maps visible. |
Haha, its alright. I will look and see what I can do with it. It was just weird because you could play one man army with the maps just one build ago. |
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