Re: damaging water + water supply
Depends on how realistic you want the water to be.
For nearly perfect water with features such as swimming, pressure, waves, splash effects, bullet slowing, shimmering, air meter, dynamic reflections and even movability (like you put some in a bucket and you can move it around), then it would be a nightmare in a nightmare full of nightmares to code, not to mention how much it would LAG :/
Someone already made a water mod, but it doesn't have drowning yet.
http://forums.datarealms.com/viewtopic.php?f=61&t=28899And I remember there was another water mod somewhere in the scene mod section which uses a simpler but more mario-world like form of water.