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 Gattling-Cannon Artillery 
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Joined: Sat Oct 15, 2011 4:19 pm
Posts: 322
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Post Gattling-Cannon Artillery
Could someone try to make a true Vulcan Cannon that fires low velocity bullets so that they can arc over things?
If possible it should have a version with explosive bullets.
Thanks to anyone who makes this!


Mon Jan 16, 2012 4:03 pm
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Location: In the datarealms cemetery
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Post Re: Gattling-Cannon Artillery
see unitec aegieses guns


Mon Feb 20, 2012 10:57 pm
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Post Re: Gattling-Cannon Artillery
lucariokiller wrote:
see unitec aegieses guns

i have Unitec, and its not what im looking for.

EDIT:
Did a little spriting:
Image
top image is the ammo chain, with H.E. rounds
next three are the gun, then gun mid spin part 1, then part 2


Wed Feb 22, 2012 10:26 pm
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Post Re: Gattling-Cannon Artillery
hello?


Thu Feb 23, 2012 3:03 am
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Joined: Wed Jul 06, 2011 5:11 pm
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Post Re: Gattling-Cannon Artillery
You might as well do it yourself. It's always a bonus to learn how to mod for yourself. Check out the modding templates here. You're halfway there with the sprites!


Thu Feb 23, 2012 4:53 am
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Post Re: Gattling-Cannon Artillery
EDIT5:
http://www.mediafire.com/?7b95m1sfi1ysbws
improved arc, still working on color problem.


Attachments:
ScreenDump001.bmp
ScreenDump001.bmp [ 1.37 MiB | Viewed 6926 times ]


Last edited by Galacticruler on Sat Feb 25, 2012 7:57 am, edited 1 time in total.

Thu Feb 23, 2012 5:45 am
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Post Re: Gattling-Cannon Artillery
i hate to double post but......has anyone got ANY feedback?


Fri Feb 24, 2012 2:15 am
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Joined: Fri Jun 10, 2011 4:37 am
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Location: Oregon, USA
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Post Re: Gattling-Cannon Artillery
Galacticruler wrote:
EDIT4:(removed older stuff)
http://www.mediafire.com/?t2ljody92md9dyp
improved arc, still working on color problem, it shoots 4 bullets/traces at a time but only holds 100 rounds per belt, to make up for the low ammo and high bullet count i made the bullet/trace mass 0.08 kg.

Oh cool will post feedback when im done


Sat Feb 25, 2012 6:13 am
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Post Re: Gattling-Cannon Artillery
hmmmm......can i get a spriter's help?
Image


Sat Feb 25, 2012 10:50 pm
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Post Re: Gattling-Cannon Artillery
i'd hate to double post....but this has potential if someone could explain why the sprites are all messed up...i used paint.net with the pallet colors.


Thu Mar 01, 2012 11:00 pm
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Post Re: Gattling-Cannon Artillery
Try running through this tutorial, see if it fixes things for you.


Sat Mar 03, 2012 12:25 am
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Joined: Sun Dec 25, 2011 7:23 am
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Post Re: Gattling-Cannon Artillery
It appears you are using the sprites in png.
Switch them to 256 bmp and it should help.
Too lazy to test out if these sprites work, but you can see if it's what you want.

I also can't test out your mod since I can't get onto mediafire due to country's firewall limitations.


Attachments:
9gc6ko.bmp [4.51 KiB]
Not downloaded yet
Sat Mar 03, 2012 9:22 am
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Post Re: Gattling-Cannon Artillery
ryry1237 wrote:
It appears you are using the sprites in png.
Switch them to 256 bmp and it should help.
Too lazy to test out if these sprites work, but you can see if it's what you want.

I also can't test out your mod since I can't get onto mediafire due to country's firewall limitations.


those sprites are out-dated, but thanks for the tip.
EDIT:
i checked, thay all are .bmp files.
Image
Image


Sat Mar 03, 2012 9:24 pm
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Post Re: Gattling-Cannon Artillery
Nonsequitorian wrote:
Cuz they ain't in the palette.

they are.
i checked.
i opened the base pallet, then copied it into the sprites in a new layer and hand drew them, then i deleted the pallet layer(still had it in clip board) and moved on after saving.


Sat Mar 03, 2012 11:00 pm
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Post Re: Gattling-Cannon Artillery
Nonsequitorian wrote:
What program? The only time that can happen is when it isn't in the palette.

paint.net
after i found it, i downloaded a paint.net pallet for CC.


Sat Mar 03, 2012 11:15 pm
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