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Premade faction
http://45.55.195.193/viewtopic.php?f=75&t=26181
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Author:  Fistful of Dollars [ Tue Nov 08, 2011 8:40 pm ]
Post subject:  Premade faction

Here is something that many people with no coding knowledge will like: an easily changeable premade faction.
Let me explain in more detail. You give us a normal mod that adds a new faction containing 5 or 6 bodies, 2 or 3 guns and 1 craft, and a .txt with instructions on how to change the hp, body names, faction name, logo, gun strength, eccetera.
I personally want this to make all my Comic characters :grin:

Author:  LordVonKain [ Tue Nov 08, 2011 8:47 pm ]
Post subject:  Re: Premade faction

To be honest the factions are easily changeable, Just open up a ini and read through it and apply logic's and common sense to it.
and to be honest that applies to EVERY PIECE of code in existence. the problem comes to creating code from scratch with no base about.

Although i may get around and do this for the lazy people such as myself and just do it so more mods can me made since lately there's a decrease in mods However i do understand why.

Author:  Fistful of Dollars [ Tue Nov 08, 2011 8:57 pm ]
Post subject:  Re: Premade faction

Yeah, I managed to get the dummy template, change the skin and name but what i couldn't change was the hp, faction, maybe add more characters...
See what I mean? :P

Author:  LordVonKain [ Tue Nov 08, 2011 9:05 pm ]
Post subject:  Re: Premade faction

both are still simple. just hard to explain with my current problems on my mind, so give me a hour or so(enough time for me to finish a beta of Green dummies if not i'll have it done for tomorrow) and i'll make a very fast template with Zero sprites in it.(cause im too damn lazy to make my own) unless someone else post a detail way to do so here.

Author:  Asklar [ Tue Nov 08, 2011 9:22 pm ]
Post subject:  Re: Premade faction

You can always look in the wiki for info.

Author:  Skeggy [ Tue Feb 14, 2012 5:23 pm ]
Post subject:  Re: Premade faction

Most of the stuff in the wiki is outdated, one of the articles was last edited in 2010. The reason it's outdated is because it's outdated and no-one uses it :[
Aaaaaaaand I just noticed how old this is lol

Author:  Asklar [ Tue Feb 14, 2012 10:02 pm ]
Post subject:  Re: Premade faction

Skeggy wrote:
The reason it's outdated is because it's outdated and no-one uses it :[


It's not outdated at all. There haven't been many changes on modding, the only changes have been just some files moved around and some weapons renamed. And some lua functionalities added, but you don't need lua to code a faction.

Using the wiki is not a bad idea, it's just slightly incomplete, but there are many tutorials in here to create anything.

Author:  lucariokiller [ Thu Feb 16, 2012 12:15 pm ]
Post subject:  Re: Premade faction

NOT USEFUL

Oh shush, no need to get all mean and capslock. -Duh

Author:  Asklar [ Sun Feb 19, 2012 2:22 am ]
Post subject:  Re: Premade faction

Ok, I don't know what you think is not useful, was it my advice or the wiki?

Both are useful enough if you know what you want to do.

I learnt everything I know from the wiki, a couple of tutorials, asking people around and experimenting. In fact, after you code something once, you'll be able to code anything as much times as you want, it's not hard, and you don't need to depend on the wiki or tuts to begin coding.

Really.

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