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 Orbital Weapon - Beta 
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Joined: Fri Aug 20, 2010 4:45 am
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Post Orbital Weapon - Beta
I had an idea when ficking threw the Cortex Command Sprites, Because the Rocket Looks alot like it already.

Enjoy The Sprites, If you Code this idea is yours and you can do what you wish with it along with the Sprites.


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Last edited by Sims_Doc on Sat Oct 08, 2011 8:58 pm, edited 1 time in total.

Sat Oct 08, 2011 7:06 pm
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Data Realms Elite
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Post Re: Orbial Weapon - Beta
It looks good.
But there could be like a thousand different ways to code this.
For example, you could use it as an AEmitter and call it with lua, or turn it into an ACDropShip and in the ini use AddInventory = MOPixel for the orbital laser, in that case you could control it's movement and attack.


Sat Oct 08, 2011 8:35 pm
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Post Re: Orbial Weapon - Beta
Nonsequitorian wrote:
im pretty sure its orbital and not orbial.

Its a Minor Spelling Error, Nothing to Worrie about.

Asklar wrote:
It looks good.
But there could be like a thousand different ways to code this.
For example, you could use it as an AEmitter and call it with lua, or turn it into an ACDropShip and in the ini use AddInventory = MOPixel for the orbital laser, in that case you could control it's movement and attack.

Well, its yours if you want to Code it.


Sat Oct 08, 2011 8:59 pm
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Data Realms Elite
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Post Re: Orbital Weapon - Beta
Uhhhhh.... I might give it a go, but not soon. Got another things to do before.


Sat Oct 08, 2011 9:05 pm
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Post Re: Orbital Weapon - Beta
Nice to Known.


Sat Oct 08, 2011 10:47 pm
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Post Re: Orbital Weapon - Beta
If it's orbital, then, uhh, what's it doing at a height that's visible on the map?


Mon Oct 10, 2011 5:30 pm
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Post Re: Orbital Weapon - Beta
Azukki wrote:
If it's orbital, then, uhh, what's it doing at a height that's visible on the map?


i only made the Sprites but i'm sure someone will be able to change the map height.


Mon Oct 10, 2011 8:12 pm
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happy carebear mom
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Post Re: Orbital Weapon - Beta
You can very easily change the map height, but it lags to all hell if you make it any appreciable amount.
Not really worth it for one single unit hovering at orbital height.


Wed Oct 12, 2011 7:19 pm
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Post Re: Orbital Weapon - Beta
Duh102 wrote:
You can very easily change the map height, but it lags to all hell if you make it any appreciable amount.
Not really worth it for one single unit hovering at orbital height.


Just the Same i would like to see that map change in action on my computer because it would be intressing to see how far computers will have to advance? and hopfuly by then Cortex Command is Released.


Wed Oct 12, 2011 11:06 pm
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