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 Need help fixing an old mod. 
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Joined: Fri Feb 11, 2011 5:34 am
Posts: 13
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Post Need help fixing an old mod.
More of the errors that I encounter are mostly : "Fail to load datafile object." These mods has work with the 23 build and I need to get to work with build 25.
My questions are the following.
What and where the changes do I need to make in order to load the object that it needs?
Is there anything that I need to know before I made these changes?
Thanks.


Mon Aug 08, 2011 11:20 pm
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Data Realms Elite
Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
Posts: 4521
Location: Constant motion
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Post Re: Need help fixing an old mod.
That kind of error isn't one caused by a build change. Upload the mod and a friendly forumgoer will most likely fix it for you.


Mon Aug 08, 2011 11:29 pm
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Joined: Fri Feb 11, 2011 5:34 am
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Post Re: Need help fixing an old mod.
Roast Veg wrote:
That kind of error isn't one caused by a build change. Upload the mod and a friendly forumgoer will most likely fix it for you.

It IS cause by the build change, because I didn't have this error before in the old builds.


Mon Aug 08, 2011 11:31 pm
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Joined: Fri Feb 11, 2011 5:34 am
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Post Re: Need help fixing an old mod.
Anyways the mod is called crobotech if anyone is interested.


Tue Aug 09, 2011 12:16 am
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Data Realms Elite
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Joined: Tue May 25, 2010 8:27 pm
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Post Re: Need help fixing an old mod.
Ah ok, I'll see about converting that now.

The error is in the gatling gun code. It references a sound file in Coalition.rte that has since changed location. In Crobotech.rte/Gatling Cannon/Gatling Cannon.ini, change line 204 to the following:
Code:
FilePath = Coalition.rte/Effects/Sounds/SpinSound.wav

I'll upload a fixed version to the Crobotech thread in a moment.


Tue Aug 09, 2011 10:50 am
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Joined: Fri Feb 11, 2011 5:34 am
Posts: 13
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Post Re: Need help fixing an old mod.
Roast Veg wrote:
Ah ok, I'll see about converting that now.

The error is in the gatling gun code. It references a sound file in Coalition.rte that has since changed location. In Crobotech.rte/Gatling Cannon/Gatling Cannon.ini, change line 204 to the following:
Code:
FilePath = Coalition.rte/Effects/Sounds/SpinSound.wav

I'll upload a fixed version to the Crobotech thread in a moment.
Too late I had already fix it.


Tue Aug 09, 2011 8:48 pm
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