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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Give me something to make.
Yeah, see title.
RULES: 1. Don't expect a lot. I'm out to do something because I'm bored; I'm not going to make your dream faction of rainbow pony supermen. 2. Try to challenge me, but realistically. I don't want to make "gun that shoots bullets" but I'm also not looking for "turn CC into a vertical scrolling shooter" 3. I don't care what it is. Mods, activities, missions, I can do basically everything except spriting. 4. If it involves complicated spritework, and you can't do it yourself, don't request it. 5. Suggesting a problem with CC and leaving me to fix it works too.
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Tue Apr 19, 2011 5:21 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Give me something to make.
Hovershark 2.0
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Tue Apr 19, 2011 5:34 am |
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Roast Veg
Data Realms Elite
Joined: Tue May 25, 2010 8:27 pm Posts: 4521 Location: Constant motion
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Re: Give me something to make.
Pixel-based water.
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Tue Apr 19, 2011 2:57 pm |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Give me something to make.
Diverse kinds of missiles. And I don't mean the usual 'napalm, EMP, acid' types, but more on the launching mechanism, behavior, etc, etc... Itano Circus, anyone? Missiles which gib into a lot of tiny missiles, inheriting its target? Missiles which intercept things more accurately? Whole actors that transform into missiles? Give it your best shot, you don't have to do all of it, just ones which sounds like a challenge to you.
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Tue Apr 19, 2011 3:02 pm |
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p3lb0x
Forum Moderator
Joined: Fri Feb 02, 2007 3:53 pm Posts: 1896 Location: in my little gay bunker
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Re: Give me something to make.
A beam gun, when it hits an enemy he floats up a bit and then explodes in a spectacular fashion
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Tue Apr 19, 2011 3:04 pm |
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unwoundpath
Joined: Sun Mar 07, 2010 7:19 am Posts: 1279 Location: Places. And things.
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Re: Give me something to make.
A nano-suit from crysis.
EDIT: don't care how bad it looks as long as it is functional.
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Tue Apr 19, 2011 3:36 pm |
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ScientistSalarian
Joined: Mon Apr 18, 2011 11:33 pm Posts: 42
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Re: Give me something to make.
A disco ball that causes all near by actors to dance?
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Tue Apr 19, 2011 5:17 pm |
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Duh102
happy carebear mom
Joined: Tue Mar 04, 2008 1:40 am Posts: 7096 Location: b8bbd5
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Re: Give me something to make.
Upgradable guns perhaps? Possibly with sprites from Xextredge? EDIT: Meaning, buy gun, buy upgrade pickup, throwing gun on upgrade pickup turns it into Gun MK2 which has MOAR PIXEL SHOOTING (or some other upgrade mechanic)
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Tue Apr 19, 2011 5:45 pm |
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Asklar
Data Realms Elite
Joined: Fri Jan 07, 2011 8:01 am Posts: 6211 Location: In your office, earning your salary.
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Re: Give me something to make.
Arena mode.
2 come in, 1 should get out.
You pick a character (and maybe some weapons), then, fight a dude in an arena. After the fight, you can pick up his weapons or (maybe) upgrade yours. Every round gets harder, and the last boss is certainly epic.
And as an extra: After you beat the arena and start it again, the boss will be the last character with which you beat the arena.
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Tue Apr 19, 2011 8:27 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: Give me something to make.
Make two bunker modules that prevent AI/other teams from spawning craft in-between them. Essentially a way to modify LZs during the bunker building phase.
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Wed Apr 20, 2011 1:38 pm |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: Give me something to make.
I really like Pete's idea.
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Wed Apr 20, 2011 5:35 pm |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: Give me something to make.
Yeah, Pete's idea, do that. With zone types for each team, a zone type for any team, and a zone type for no teams to land. Graphical indicators of these zones that disappear when you finish build mode would be marvelous.
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Thu Apr 21, 2011 12:18 am |
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ramonimbao
Joined: Sat Jan 17, 2009 8:53 am Posts: 79 Location: Philippines
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Re: Give me something to make.
Zero gravity stasis field.
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Fri Apr 22, 2011 10:45 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Give me something to make.
I like Pete's idea too. I may or may not make that within infinity from now.
Lizard: Nah. Roast Veg: Hahahahaaahaa go play burning sand. Carriontrooper: Interesting idea, and I'd like to do it, but the scale in CC is so goddamn prohibitive. Maps are too tiny to do anything really, really cool. P3lb0x: Maybe. I did make a gun that shot people upwards, that was fun. unwoundpath: Negative. I might make a few superpowered actors, but I tried a sort-of nanosuit thing once and it didn't work great. ScientistSalarian: Naw. Duh102: Hahah oh man I have like nothing related to Xextredge anymore. I kinda like the idea, but it's hard to differentiate between "gun that shoots bullets" and "gun that shoots more bullets" without going really ridiculous with it. Asklar: Maybe. Depending on how complicated I want to make it, I might do this. Ramonimbao: Define further; I'm not sure exactly what you mean.
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Sat Apr 23, 2011 5:27 am |
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carriontrooper
Joined: Mon Apr 13, 2009 12:27 pm Posts: 813 Location: Yogyakarta, Indonesia. A slice o' paradise.
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Re: Give me something to make.
Eh, how about a backpack which shoots missiles upwards then forwards? Or just make the missiles small and do the Itano Circus. AKA gun what shoots a load of missiles like Macross missiles. I just wanna see a different kind of missile.
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Sat Apr 23, 2011 10:20 am |
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