Re: Skirmish without diggers
B24 makes most of missions.rte redundant. The new code for skirmish is located under Base.rte/Scenes/Scripts/SkirmishDefence.lua. Open it in notepad++ or anything that'll give you line numbers, and add -- to line 158 before any of the code. It should look like this:
Code:
--actor[x]:AddInventoryItem(CreateHDFirearm("Medium Digger"));
Save it then play. All is well.