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Why is there no "Race"?
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Author:  Gartral [ Sat Feb 26, 2011 7:03 pm ]
Post subject:  Why is there no "Race"?

seriously folks! We have Rockets, Scripting, AND Alot of mayham. Let's breath some life into a Racing Mod!


First, too kick off discussion, What are the Sane Limits of horizontal and vertical space in CC? can Vertical Space be Looped? Can Gravity/Air resistance be turned down/off? is there support to "map jump" for seamless campaigns? (Yes I went there!) and lastly: Can CC's engine allow for timing and potentially Lap Keeping? Let's get Rolli... err.. Smoking!

Author:  Roast Veg [ Sat Feb 26, 2011 7:26 pm ]
Post subject:  Re: Why is there no "Race"?

Gartral wrote:
What are the Sane Limits of horizontal and vertical space in CC? can Vertical Space be Looped? Can Gravity/Air resistance be turned down/off? is there support to "map jump" for seamless campaigns? (Yes I went there!) and lastly: Can CC's engine allow for timing and potentially Lap Keeping?
It varies from computer to computer, yes, yes, yes but it is difficult, yes and yes.

Author:  Gartral [ Sat Feb 26, 2011 8:37 pm ]
Post subject:  Re: Why is there no "Race"?

Wonderful.. Unfortuently, I don't know alot of or about Lua.. i'mma start learning it, But I'm definatly open too both help and ideas..

Author:  Nocifer [ Mon Feb 28, 2011 1:46 am ]
Post subject:  Re: Why is there no "Race"?

Map wrapping is viable in both the X and Y directions. I spent a good amount of time ♥♥♥♥ around with what was effectively space that was infinite by means of recursion. It is surprisingly fun.

Anyway, as for lap-tracking, you might make some sort of actor or some such that records when it is passed by another actor, and place that as the marker for the end of a lap.

Timers have been done. I think.

Gravity and air resistance are alterable variables, yes.

See "Exodus" in Scene Releases. It has different scenes together in one mission.

Author:  Grif [ Mon Feb 28, 2011 2:40 am ]
Post subject:  Re: Why is there no "Race"?

Lord Tim already made a scene involving racing rockets. It did so successfully that it hasn't been updated to the latest build and barely exists on the forum at all.

Author:  carriontrooper [ Mon Feb 28, 2011 2:50 am ]
Post subject:  Re: Why is there no "Race"?

Zalopagos islands is a kind of race, too, don't forget!

Author:  Gartral [ Mon Feb 28, 2011 4:55 am ]
Post subject:  Re: Why is there no "Race"?

I don't think I have that map..

Author:  carriontrooper [ Mon Feb 28, 2011 2:28 pm ]
Post subject:  Re: Why is there no "Race"?

Why, use the search function, lad! Once you find the thread, pester Zalo to update it to B24! ...or has he done that already?

Author:  Geti [ Mon Feb 28, 2011 9:24 pm ]
Post subject:  Re: Why is there no "Race"?

<3 watermelon racing.
Porting all those old "game modes" to B24-style "game modes" would be cool, and not too time-consuming either.

Author:  Roast Veg [ Mon Feb 28, 2011 9:33 pm ]
Post subject:  Re: Why is there no "Race"?

I hear that, somebody point me to one that they want and I'll take a crack at converting it.

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