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MrFastZombie
Joined: Wed Dec 22, 2010 9:13 pm Posts: 34
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Armory bunker parts
Hello, I was wondering if you could make some Armory bunker parts.
1.There needs to be gun racks that only guns can collide (If possible) 2.If #1 is not possible then they can collide 3. There should be a B23 and B24 version 4.Make sure to give me at least 25% credit for the idea
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Mon Jan 31, 2011 4:38 pm |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Armory bunker parts
Funny i've been working on a Armory Type thing i've already done the base for it but then again its not really an armory and yet it is...but its Dummy.
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Mon Jan 31, 2011 4:54 pm |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Armory bunker parts
MrFastZombie wrote: 4.Make sure to give me at least 25% credit for the idea 1. Credits are not measured in %. 2. Who the ♥♥♥♥ do you think you are? On topic, it is not possible to only collide with guns, maybe through some hacky lua, but that would be way too unreliable. What would work is a system that works like the gravity guns, holding items in place, because that way it could ignore actors and stuff properly.
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Mon Jan 31, 2011 6:24 pm |
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MrFastZombie
Joined: Wed Dec 22, 2010 9:13 pm Posts: 34
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Re: Armory bunker parts
maart3n wrote: MrFastZombie wrote: 4.Make sure to give me at least 25% credit for the idea 1. Credits are not measured in %. 2. Who the ♥♥♥♥ do you think you are? On topic, it is not possible to only collide with guns, maybe through some hacky lua, but that would be way too unreliable. What would work is a system that works like the gravity guns, holding items in place, because that way it could ignore actors and stuff properly. Who cares I am not gonna be the one who is not given any credit for the idea and its just 25% not a big deal
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Mon Jan 31, 2011 11:54 pm |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Armory bunker parts
It is when you don't do anything and the idea is hardly original.
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Tue Feb 01, 2011 12:00 am |
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Lizardheim
DRL Developer
Joined: Fri May 15, 2009 10:29 am Posts: 4107 Location: Russia
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Re: Armory bunker parts
Actually, me n pete were already going to make this for Iron Frontier(faction in progress), with it being a key object in a mission too. So yeh, there will be an armory, you'll just not get any credit for the idea, since we had it already.
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Tue Feb 01, 2011 12:03 am |
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Sims_Doc
Joined: Fri Aug 20, 2010 4:45 am Posts: 911 Location: No Comment.
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Re: Armory bunker parts
An idea is hardly original? since when everthing starts more or less from an idea.
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Tue Feb 01, 2011 12:07 am |
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411570N3
Joined: Wed Jan 07, 2009 10:26 am Posts: 4074 Location: That quaint little British colony down south
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Re: Armory bunker parts
This idea is hardly original because it is a basic object; basically anyone wanting to make a mod could think "today I will make a gun rack" without getting it from you.
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Tue Feb 01, 2011 12:13 am |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Armory bunker parts
Wont stationary drop pods work as containment area. Until somebody makes a real gun rack.
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Tue Feb 01, 2011 12:41 am |
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maart3n
Joined: Tue Dec 23, 2008 8:04 pm Posts: 1545
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Re: Armory bunker parts
ludsoe wrote: Wont stationary drop pods work as containment area. Until somebody makes a real gun rack. build menu->bunker systems->near bottom TADA.
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Tue Feb 01, 2011 9:23 pm |
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MrFastZombie
Joined: Wed Dec 22, 2010 9:13 pm Posts: 34
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Re: Armory bunker parts
ludsoe wrote: Wont stationary drop pods work as containment area. Until somebody makes a real gun rack. Do you mean by stationary that they would turn into a small base?
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Sun Feb 06, 2011 6:44 pm |
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ludsoe
Joined: Tue Jan 18, 2011 7:50 am Posts: 170 Location: 2 Miles underground on some planet in a vault.
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Re: Armory bunker parts
MrFastZombie wrote: ludsoe wrote: Wont stationary drop pods work as containment area. Until somebody makes a real gun rack. Do you mean by stationary that they would turn into a small base? Its a drop pod that just sits there. Very useful for keeping weapons in.
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Mon Feb 07, 2011 12:17 am |
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alphagamer774
Joined: Wed Feb 10, 2010 4:06 am Posts: 1294 Location: Comox, BC, Canada
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Re: Armory bunker parts
Gotcha's Map Pack 3 already has these in there, as gun racks, grenade dispensers, and medkit dispensers. And that's old. Just know that you will never get any credit at all unless you actually do something.
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Mon Feb 07, 2011 12:28 am |
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MrFastZombie
Joined: Wed Dec 22, 2010 9:13 pm Posts: 34
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Re: Armory bunker parts
alphagamer774 wrote: Gotcha's Map Pack 3 already has these in there, as gun racks, grenade dispensers, and medkit dispensers. And that's old. Just know that you will never get any credit at all unless you actually do something. Then I may aswell never give anyone credit for giving me ideas.
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Mon Feb 07, 2011 11:11 pm |
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fylth
Joined: Sun Jan 18, 2009 12:24 pm Posts: 96
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Re: Armory bunker parts
When an idea is so generic and especially as it's already been done you wont get credit.
In fact, don't expect any credit for ideas unless it's seriously considered original and creative, the only people who tend to get credit are those who actually provide something a bit more tangible to a project.
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Mon Feb 07, 2011 11:38 pm |
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