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			| CookieTookie 
					Joined: Sat Feb 05, 2011 1:26 am
 Posts: 2
   |   Ragdoll EnablerSince with Build 24 having a better ragdoll-like system, I was woundering if it'd be possiable to make a sort of gun that when fired, it causes the actor to go all ragdoll, and back up by pressing the fire button again.
 I dont know if this is possiable, but just asking.
 
 
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			| Sat Feb 05, 2011 2:37 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Ragdoll EnablerIt's hardcoded, so not at the moment. 
 
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			| Sat Feb 05, 2011 4:40 am | 
					
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			| b75498 
					Joined: Fri Jan 28, 2011 3:32 am
 Posts: 39
   |   Re: Ragdoll EnablerWow i would love that!    
 
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			| Sat Feb 05, 2011 4:56 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Ragdoll EnablerOnce an actor is dead it stays dead. 
 
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			| Sat Feb 05, 2011 3:54 pm | 
					
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			| maart3n 
					Joined: Tue Dec 23, 2008 8:04 pm
 Posts: 1545
   |   Re: Ragdoll EnablerBut and actor can actually have -117 health for a visible amount of time.(Running at 500 fps so that isn't it) In those last moments they do collapse, but are still selectable or at least, that's how it looks.
 
 Could that work?
 
 
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			| Sat Feb 05, 2011 8:52 pm | 
					
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			| Coops 
					Joined: Wed Feb 17, 2010 12:07 am
 Posts: 1545
 Location: That small peaceful place called Hell.
   |   Re: Ragdoll EnablerMaybe you can make them use their jetpack and rid of the jetpack particles and crouch at the same time and then give it a small rotational push since that seems to kill the legs functionality and give it the ability to turn into a ragdoll. 
 
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			| Sat Feb 05, 2011 10:20 pm | 
					
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