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WizCorp update? http://45.55.195.193/viewtopic.php?f=75&t=19893 |
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Author: | ban885 [ Mon Oct 11, 2010 12:35 am ] |
Post subject: | WizCorp update? |
just wanted to know if someone could make a update on WizCorp please |
Author: | Duh102 [ Mon Oct 11, 2010 12:39 am ] |
Post subject: | Re: WizCorp update? |
To do what? "an update" is pretty general. |
Author: | ban885 [ Mon Oct 11, 2010 12:42 am ] |
Post subject: | Re: WizCorp update? |
what i mean by update is like new sprites? more weapons. |
Author: | Duh102 [ Mon Oct 11, 2010 12:47 am ] |
Post subject: | Re: WizCorp update? |
Oh, so more stuff. Well as the original creator I will tell you I've retired so I won't be doing any more. If someone else wants to go do it I won't mind though. |
Author: | ban885 [ Mon Oct 11, 2010 12:57 am ] |
Post subject: | Re: WizCorp update? |
ok thanks for the help |
Author: | Dr Victory [ Wed Dec 22, 2010 1:38 pm ] |
Post subject: | Re: WizCorp update? |
might be able to do some wizardly sprites PM me |
Author: | Jackal [ Mon Feb 14, 2011 3:18 am ] |
Post subject: | Re: WizCorp update? |
Eh, figured I'd post some ideas here. I just downloaded this pretty little faction, and I've fallen in love. The only thing I thing that could be added would be curative spell. Instead of working like a med pack, with only one use, it would rather have, say, seventy ammo in the "clip", and heal one health with each "round". It would work quickly, like a digger in rate of fire. I will edit this if I get any more ideas. |
Author: | nicolasx [ Thu Jul 28, 2011 8:32 pm ] |
Post subject: | Re: WizCorp update? |
So duh are you done making mods or just done with wizcorp? |
Author: | Duh102 [ Fri Jul 29, 2011 1:52 am ] |
Post subject: | Re: WizCorp update? |
Done making mods, unless I get some inspiration. But I wouldn't count on that. |
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