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Cortex Command Module and Systems Improvements & New Units
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Author:  Sims_Doc [ Sat Sep 11, 2010 1:18 pm ]
Post subject:  Cortex Command Module and Systems Improvements & New Units

This Topic is mainly base around "you" making a new bunker module improveing an existing or other wised,
Also includes Systems like doors and traps and turrents.
please keep on topic.

ill started us off.

This is the started of a Hanger that i will later created as a module its no where near done yet since i have no idea how to make a Module or even created Doors and for that matter a Lifted.

Attachments:
Hanger 01.bmp
Hanger 01.bmp [ 472.5 KiB | Viewed 5866 times ]

Author:  salt_1219 [ Sun Sep 12, 2010 12:55 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements and New's

I'm currently working on making a premade base that I can buy from the menu.
its going to have stronger doors, reinforced walls, and some other things I'll save as a surprise.

I need to get ahold of a old copy of paint before I can finish this, because I just installed windows 7.

This base will have 3 levels and a protected area for your brain.

Author:  Sims_Doc [ Sun Sep 12, 2010 2:04 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements and New's

Thats awsome i was hoping someone would created something like that i hate how halfway threw the game theres a huge hole where your base once was.

Author:  YHTFLKC [ Sun Sep 12, 2010 2:40 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements and New's

But that's one of the best parts of the game...

Author:  Sims_Doc [ Sun Sep 12, 2010 4:12 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements and New's

True that is , but ive always liked games where you can "rebuilded"

Author:  Grif [ Sun Sep 12, 2010 5:02 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements & New Units

INTERESTED IN REBUILDING YOUR BASE IN GAME, EH

WHY NOT TRY OUT THE SUPER DUPER LOOPER ZOOPER CONSTRUCTOR

cough

Author:  XIII [ Sun Sep 12, 2010 6:13 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements & New Units

Nice mod you have there Grif.. To avoid reviving an old thread and getting flamed for it I'm going to ask here if you guys don't mind..

In the OP it says MOUSE USERS: and KEYBOARD USERS:..
But by any chance is there PAD USERS??

Author:  Sims_Doc [ Sun Sep 12, 2010 2:43 pm ]
Post subject:  Re: Cortex Command Module and Systems Improvements & New Units

Theses are a new type of dropship i plan to created as a mod in CC theses dropships have changeable parts like dropods and bomber units and many other things , they also have a Turret place on the bottom to shoot down any enemy units that may be in the area.

This is the Dropship with Dropods, and then the second is Dropship with Bomber modules

Attachments:
Dropship and Modules.JPG
Dropship and Modules.JPG [ 48.07 KiB | Viewed 5773 times ]
Dropship and Bomber Modules.JPG
Dropship and Bomber Modules.JPG [ 56.09 KiB | Viewed 5773 times ]

Author:  Lizardheim [ Sun Sep 12, 2010 5:08 pm ]
Post subject:  Re: Cortex Command Module and Systems Improvements & New Units

Looks a lot like this
http://www.igorstshirts.com/blog/concep ... ker_06.jpg

Author:  Sims_Doc [ Mon Sep 13, 2010 12:10 am ]
Post subject:  Re: Cortex Command Module and Systems Improvements & New Units

Wooh yeah it dose, i only came up with this recenly im scaryed.

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