| Author | Message | 
        
			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Should I make a total conversion?Yes or no.
 Keep in mind, I'd be using both lua and .ini code to the best of my not-inconsiderable ability, and I would probably change the entire flow of gameplay in CC as well as possible.
 
 
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			| Fri Jul 30, 2010 11:56 pm | 
					
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			| Benpasko 
					Joined: Sun Aug 09, 2009 9:26 am
 Posts: 1633
   |   Re: Should I make a total conversion?I vote yes. Is there any reason for people to vote no? 
 
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			| Fri Jul 30, 2010 11:56 pm | 
					
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			| Duh102 happy carebear mom 
					Joined: Tue Mar 04, 2008 1:40 am
 Posts: 7096
 Location: b8bbd5
   |   Re: Should I make a total conversion?Jealousy?Vote: Yes, why not.
 
 
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			| Fri Jul 30, 2010 11:59 pm | 
					
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			| Areku 
					Joined: Fri Oct 17, 2008 9:46 pm
 Posts: 5212
 Location: The Grills Locker.
   |   Re: Should I make a total conversion? Do it.
 
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			| Sat Jul 31, 2010 12:00 am | 
					
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			| Petethegoat 
					Joined: Mon Jun 15, 2009 4:02 pm
 Posts: 905
   |   Re: Should I make a total conversion?Go for it.Make sure you start it before your contest entry is finished.
 
 Do you have any idea of the direction you'd be going in?
 
 
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			| Sat Jul 31, 2010 12:01 am | 
					
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			| Grif REAL AMERICAN HERO 
					Joined: Sat Jan 27, 2007 10:25 pm
 Posts: 5655
   |   Re: Should I make a total conversion?I do have ideas. I won't be making any new actors, but I'll probably be simplifying (or, more accurately, streamlining) a number of things. 
 
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			| Sat Jul 31, 2010 12:11 am | 
					
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			| Contrary 
					Joined: Mon Mar 16, 2009 10:50 pm
 Posts: 2175
 Location: Neverwhere
   |   Re: Should I make a total conversion?Do it. 
 
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			| Sat Jul 31, 2010 12:55 am | 
					
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			| MaximDude 
					Joined: Wed Nov 22, 2006 3:19 pm
 Posts: 2073
   |   Re: Should I make a total conversion?Maybe instead of asking whether you should make it, just make it? 
 
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			| Sat Jul 31, 2010 12:56 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Should I make a total conversion?If you're doing what I think you're doing, which is making a gameplay-oriented streamlining of the current content, then I vote yes. I was working on something similar (I got prompted by tucker or something) but my CC died before I could get very far. I think you'd be able to do a good job of it, so I don't see why not  
 
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			| Sat Jul 31, 2010 1:21 am | 
					
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			| carriontrooper 
					Joined: Mon Apr 13, 2009 12:27 pm
 Posts: 813
 Location: Yogyakarta, Indonesia. A slice o' paradise.
   |   Re: Should I make a total conversion?Well, I asked Rorscharch. 
 
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			| Sat Jul 31, 2010 3:32 am | 
					
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			| spungypirate 
					Joined: Tue Feb 16, 2010 6:07 am
 Posts: 98
   |   Re: Should I make a total conversion?What good reason is there not to do it?What good reasons are there to do it?
 Thought so...
 
 
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			| Sat Jul 31, 2010 3:40 am | 
					
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			| 411570N3 
					Joined: Wed Jan 07, 2009 10:26 am
 Posts: 4074
 Location: That quaint little British colony down south
   |   Re: Should I make a total conversion?spungypirate wrote: What good reasons are there to do it?Because Grif is a beast of a modder and would be able to produce an incredibly good total conversion? Anyway, do it if that's what you want to do.
 
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			| Sat Jul 31, 2010 4:40 am | 
					
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			| FuzzyMelon 
					Joined: Sat Mar 13, 2010 5:52 am
 Posts: 229
   |   Re: Should I make a total conversion?Weren't you working on something else really cool that didn't get finished? 
 
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			| Sat Jul 31, 2010 4:50 am | 
					
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			| Mind 
					Joined: Thu Mar 06, 2008 10:54 pm
 Posts: 1360
 Location: USA
   |   Re: Should I make a total conversion?Exetredge(or however you spell it) and yea, but it kinda just stopped from all the bugs and time and such if I'm right. 
 
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			| Sat Jul 31, 2010 4:56 am | 
					
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			| Geti 
					Joined: Sun Jul 13, 2008 9:57 am
 Posts: 4886
 Location: some compy
   |   Re: Should I make a total conversion?There was also the attack VTOL project thing. 
 
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			| Sat Jul 31, 2010 5:08 am | 
					
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