Re: How would you want to control a Portal Gun?
Warguy wrote:
How about click once, blue comes out, click again, orange comes out
This is the only part of your post that makes sense. I thought about this, but you wouldn't be able to choose the portal you want to shoot.
LowestFormOfWit wrote:
Reload as closing both portals is fine.
Why do you have to make shooting the portals complicated though?
Just have fire open the Orange and the act of opening the pie menu (quick tapping) fire Blue.
The script on the gun's projectile would have to see if the portal gun is currently held, and has to be created in the first place some how. It's enirely possible to have a script pseudo-attached to the gun, but that method is unreliable for this case.
alphagamer774 wrote:
I'd prefer the "Dual weapon mode template", using golddig ai to swap between the two portal guns.
I don't want to use the duel weapons mode script for this, because most of it works on psuedo-attached scripts, and isn't 100% reliable.
p3lb0x wrote:
Why not have one press fire a blue and double tapping fire a orange?
I like this method, might use it.
Lizard wrote:
You could have two versions, one with piemenu controls and one with keypresses.
What do you mean by "piemenu controls and one with keypresses?"
411570N3 wrote:
I'd have it fire alternating portals with the option of firing a repeat portal by pie menu or something. Reload deletes all portals. New portals replace old.
Sounds good, I just need to figure out what keys to use.
BTW, I figured out controls for mouse users:
Fire + Scroll Up - Fire Blue Portal
Fire + Scroll Down - Fire Red/Orange/Yellow Portal
Reload - Remove both portals
Another thing - Do you want the portal gun to shoot energy balls that make portals (like in the actual game) or for the portals to spawn instantly? The latter is easier and more reliable.