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Reflect Bunker And revamp
http://45.55.195.193/viewtopic.php?f=75&t=18366
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Author:  Foxboy5692 [ Mon Apr 05, 2010 11:15 am ]
Post subject:  Reflect Bunker And revamp

We all know about the reflect robot and reflect orb from the Huge mod set(Huge Packo Mods)

my idea runs around that the bunkers are relatively "defenseless" at times(no money,out of troops,etc) and your brain gets killed easily well what if the base features had the same reflective capability as the HPoM Refective robot and orb there by defending your brain longer you could detonate a Zerodivision bomb/blast and your brain would remain safe

i will gladly make the sprites for this, i only need to know if something like it is already out in the mod downloads

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On another note im curious if there are any bunker rotation mods...meaning the base features arethe exact same only rotated at a 90degree angle or something to that effect... so you could say build a vertical base or a secure mountain base

Author:  CCnewplayer [ Mon Apr 05, 2010 6:31 pm ]
Post subject:  Re: Reflect Bunker And revamp

you can make one bunker reflect making it really dense

Author:  Foxboy5692 [ Mon Apr 05, 2010 10:17 pm ]
Post subject:  Re: Reflect Bunker And revamp

Quote:
CCnewplayer
you can make one bunker reflect making it really dense


it wouldnt matter how dense the material is if you pit it against the zerodivision stuff those particles would just cut right thru the walls

but if they were reflected then nothing would happen

Author:  411570N3 [ Tue Apr 06, 2010 2:31 am ]
Post subject:  Re: Reflect Bunker And revamp

There is a limit to material density. This limit is not high enough to withstand the combined force of max limit sharpness combined with max limit mass combined with max limit speed.

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