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Reflect Bunker And revamp http://45.55.195.193/viewtopic.php?f=75&t=18366 |
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Author: | Foxboy5692 [ Mon Apr 05, 2010 11:15 am ] |
Post subject: | Reflect Bunker And revamp |
We all know about the reflect robot and reflect orb from the Huge mod set(Huge Packo Mods) my idea runs around that the bunkers are relatively "defenseless" at times(no money,out of troops,etc) and your brain gets killed easily well what if the base features had the same reflective capability as the HPoM Refective robot and orb there by defending your brain longer you could detonate a Zerodivision bomb/blast and your brain would remain safe i will gladly make the sprites for this, i only need to know if something like it is already out in the mod downloads __________________________________________________________________ On another note im curious if there are any bunker rotation mods...meaning the base features arethe exact same only rotated at a 90degree angle or something to that effect... so you could say build a vertical base or a secure mountain base |
Author: | CCnewplayer [ Mon Apr 05, 2010 6:31 pm ] |
Post subject: | Re: Reflect Bunker And revamp |
you can make one bunker reflect making it really dense |
Author: | Foxboy5692 [ Mon Apr 05, 2010 10:17 pm ] |
Post subject: | Re: Reflect Bunker And revamp |
Quote: CCnewplayer you can make one bunker reflect making it really dense it wouldnt matter how dense the material is if you pit it against the zerodivision stuff those particles would just cut right thru the walls but if they were reflected then nothing would happen |
Author: | 411570N3 [ Tue Apr 06, 2010 2:31 am ] |
Post subject: | Re: Reflect Bunker And revamp |
There is a limit to material density. This limit is not high enough to withstand the combined force of max limit sharpness combined with max limit mass combined with max limit speed. |
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