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Ivan
Joined: Thu Mar 04, 2010 3:21 am Posts: 28 Location: Chicago
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collapse-able environment
Buildings where you destroy support beams and the roof collapses
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Thu Apr 01, 2010 7:12 pm |
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gv345
Joined: Wed Mar 31, 2010 2:38 pm Posts: 35
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Re: collapse-able environment
Interesting I thing that's possible with this engine. And a bit of LUA magic.
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Thu Apr 01, 2010 7:26 pm |
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zeno39
Joined: Fri May 30, 2008 9:38 pm Posts: 260 Location: Some Crack House
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Re: collapse-able environment
We had something like that search for The Obelisk (WIP).
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Thu Apr 01, 2010 11:58 pm |
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Azukki
Joined: Sat Nov 03, 2007 9:44 pm Posts: 1916 Location: Flint Hills
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Re: collapse-able environment
If you want more, like something you can use as a base and walk on, one could probably do it with some Lua and some ADoors, although every time I try to use ADoors for this kind of purpose, their stable 'walkable' surfaces degrade into the usual terrible collisions of CC.
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Fri Apr 02, 2010 1:58 am |
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Ivan
Joined: Thu Mar 04, 2010 3:21 am Posts: 28 Location: Chicago
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Re: collapse-able environment
coolio, some one should make that. i would but i dont know how to script for cc but i could sprite
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Fri Apr 02, 2010 4:56 am |
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pandastar994
Joined: Wed Mar 10, 2010 8:36 pm Posts: 345
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Re: collapse-able environment
I can sprite too if you want my help!!!(sorta new to this but pretty good)
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Fri Apr 02, 2010 7:42 am |
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NaXx
Joined: Mon Feb 02, 2009 9:18 pm Posts: 618 Location: Ancient Hispania
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Re: collapse-able environment
I'm completelly in. Count with my spriting skills.
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Fri Apr 02, 2010 5:52 pm |
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Ivan
Joined: Thu Mar 04, 2010 3:21 am Posts: 28 Location: Chicago
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Re: collapse-able environment
ok so three spriters and no scripter
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Sat Apr 03, 2010 12:00 am |
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Contrary
Joined: Mon Mar 16, 2009 10:50 pm Posts: 2175 Location: Neverwhere
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Re: collapse-able environment
Now all you need is a spriter, I'm in.
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Sat Apr 03, 2010 7:34 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: collapse-able environment
I guess I'm the first volunteer for a scripter.
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Sat Apr 03, 2010 8:38 am |
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pandastar994
Joined: Wed Mar 10, 2010 8:36 pm Posts: 345
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Re: collapse-able environment
Well other then the person who just stated the complete opposite of what he just said yeah i geuss your right...talking about the person two posts above this...
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Sat Apr 03, 2010 9:01 am |
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Ivan
Joined: Thu Mar 04, 2010 3:21 am Posts: 28 Location: Chicago
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Re: collapse-able environment
Ok, we dont need four spriters.
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Sat Apr 03, 2010 5:28 pm |
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pandastar994
Joined: Wed Mar 10, 2010 8:36 pm Posts: 345
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Re: collapse-able environment
I think dragonxp should do it hes the best spriter Ive seen so far...im new to spriting soooo dont count me in...ill help with anything else though...im starting my own mod to see how it feels.
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Sat Apr 03, 2010 5:37 pm |
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Petethegoat
Joined: Mon Jun 15, 2009 4:02 pm Posts: 905
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Re: collapse-able environment
First off, Dragon applied as a scripter, not spriter, and secondly, I may take a shot at this.
I'll see what I can whip up tonight, before I get back to finishing my other request.
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Sat Apr 03, 2010 6:22 pm |
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pandastar994
Joined: Wed Mar 10, 2010 8:36 pm Posts: 345
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Re: collapse-able environment
Wellllll my bad... I read it wrong...Well Tarnation!!!!!(lol)
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Sat Apr 03, 2010 6:47 pm |
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