Material = Material CopyOf = Air TrailColor = Color R = 0 G = 225 B = 0 TrailLength = 1000000 ScriptPath = ActionHeroSoldier.rte/Devices/trail.lua <<<<<<<<<<<<
Fri Mar 26, 2010 8:45 pm
Geti
Joined: Sun Jul 13, 2008 9:57 am Posts: 4886 Location: some compy
Re: LUA burst fire
Hey CCnewplayer, how about you get some experience so you can stop posting things that are wrong and throwing other users off track?
I'm assuming you put the lua script on the HDFirearm. You cant do that because scripts on attachables (from which HDFirearm is derived) don't run in the current build unless you activate them from a separate entity.
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