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 LUA burst fire 
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Joined: Thu Mar 18, 2010 7:54 pm
Posts: 28
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Post LUA burst fire
I have an lua script that is suposed to make a gun fire bursts, I even did the ini right I think, but it is still not working plese help


Fri Mar 26, 2010 8:12 pm
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Joined: Wed Feb 24, 2010 11:00 pm
Posts: 255
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Post Re: LUA burst fire
you need to attach the lua to the ini EX:

Material = Material
CopyOf = Air
TrailColor = Color
R = 0
G = 225
B = 0
TrailLength = 1000000
ScriptPath = ActionHeroSoldier.rte/Devices/trail.lua <<<<<<<<<<<< :grin:


Fri Mar 26, 2010 8:45 pm
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Joined: Sun Jul 13, 2008 9:57 am
Posts: 4886
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Post Re: LUA burst fire
Hey CCnewplayer, how about you get some experience so you can stop posting things that are wrong and throwing other users off track?

I'm assuming you put the lua script on the HDFirearm. You cant do that because scripts on attachables (from which HDFirearm is derived) don't run in the current build unless you activate them from a separate entity.


Sat Mar 27, 2010 12:20 am
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