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JoshSpringman
Joined: Fri Jun 12, 2009 5:49 pm Posts: 6
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Some things that would make (Cortex Command) better
You know, if somebody made quick sand on a level or even as a block or character that you could place before you start that would be cool. or water, like deep water
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Fri Feb 12, 2010 12:53 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Some things that would make (Cortex Command) better
Some things that would make (Josh Springman) better
1. him not posting 2. him not existing
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Fri Feb 12, 2010 1:02 am |
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Mind
Joined: Thu Mar 06, 2008 10:54 pm Posts: 1360 Location: USA
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Re: Some things that would make (Cortex Command) better
You can only go so far with "water" in cortex command. And quick sand...idk. Just no one has done it yet.
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Fri Feb 12, 2010 1:03 am |
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JoshSpringman
Joined: Fri Jun 12, 2009 5:49 pm Posts: 6
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Re: Some things that would make (Cortex Command) better
screw you grif, it's an idea for people to experiment with. You don't like my ideas, don't say anything, or better yet don't read it,
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Fri Feb 12, 2010 3:24 am |
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PhantomAGN
Joined: Mon Jun 29, 2009 2:40 am Posts: 610 Location: Deep below The Map of Mars
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Re: Some things that would make (Cortex Command) better
You gonna continue that sentence? Before you post stuff, it's advisable to actually make sure nobody else has asked for or suggested the same things. Years before you have.
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Fri Feb 12, 2010 3:32 am |
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JoshSpringman
Joined: Fri Jun 12, 2009 5:49 pm Posts: 6
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Re: Some things that would make (Cortex Command) better
i know just refreshing the idea. and that comma was supposed to be a period
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Fri Feb 12, 2010 4:29 am |
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Grif
REAL AMERICAN HERO
Joined: Sat Jan 27, 2007 10:25 pm Posts: 5655
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Re: Some things that would make (Cortex Command) better
no, I don't like your ideas
the trouble is
no one else does either
if anyone liked your ideas, they would already be mods
believe me you don't have a whole lot in the way of original intellectual content to add to this community
I've been there and done that for literally years and I see fairly little in the way of actually good ideas, let alone content
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Fri Feb 12, 2010 4:36 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Some things that would make (Cortex Command) better
Grif wrote: no, I don't like your ideas
the trouble is
no one else does either
if anyone liked your ideas, they would already be mods
believe me you don't have a whole lot in the way of original intellectual content to add to this community
I've been there and done that for literally years and I see fairly little in the way of actually good ideas, let alone content I like the idea of water, but I know it is currently impossible to implement, short of an ultra-laggy, highly crashtacular fail carnival. Also, Josh, arguing with Grif is futile, don't try.
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Fri Feb 12, 2010 5:12 am |
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dragonxp
Joined: Wed Sep 09, 2009 3:16 am Posts: 3032 Location: Somewhere in the universe
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Re: Some things that would make (Cortex Command) better
Grif, has posted over 4k of evil posts. i wonder if Grif was ever nice
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Fri Feb 12, 2010 5:14 am |
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Benpasko
Joined: Sun Aug 09, 2009 9:26 am Posts: 1633
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Re: Some things that would make (Cortex Command) better
dragonxp wrote: Grif, has posted over 4k of evil posts. i wonder if Grif was ever nice There's no point in wondering if Grif was ever nice, we SHOULD be wondering what made him so mean.
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Fri Feb 12, 2010 5:16 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Some things that would make (Cortex Command) better
Maybe it's because his shoes were too tight. Or maybe his head just wasn't screwed on just right. But I think the most likely reason of all, was that his heart was two sizes, too small. (JK sorry grif)
double post merge
You're a mean one, Mr. Grif.
Edit: (sorry double post) It's cool, you can fix it yourself though, just use the delete button. -Duh
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Fri Feb 12, 2010 5:23 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Some things that would make (Cortex Command) better
I guess nobody noticed.
Grif = Gruff
He is usually nice, at least when you catch him on a good day.
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Fri Feb 12, 2010 5:38 am |
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Potatamoto
Joined: Fri Jan 01, 2010 4:37 am Posts: 112 Location: Why do you wanna know? Are you a serial killer?!?
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Re: Some things that would make (Cortex Command) better
Sorry. It was just a joke. I couldn't resist. I've always wanted water in cortex command but I don't see how anyone could ever make that. I think you may be on to something with that quicksand though...
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Fri Feb 12, 2010 5:42 am |
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CrazyMLC
Joined: Fri Dec 22, 2006 4:20 am Posts: 4772 Location: Good news everyone!
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Re: Some things that would make (Cortex Command) better
Oh, you can make water. Its really just a bunch of MOPixels (Basically bullets) that never disappear, and never turn into terrain. Its been done, but its so hard on your computer that you can only get a small little pool before your FPS plummets. As for quicksand, have you seen the Vine Pit that DrLuke made? It would probably be like that, with invisible vines, and a sand covering.
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Fri Feb 12, 2010 5:49 am |
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ProjektTHOR
Banned
Joined: Tue Feb 27, 2007 4:05 pm Posts: 2527
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Re: Some things that would make (Cortex Command) better
Potatamoto wrote: Sorry. It was just a joke. I couldn't resist. I've always wanted water in cortex command but I don't see how anyone could ever make that. I think you may be on to something with that quicksand though... lol backtracking. A+ grif.
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Fri Feb 12, 2010 6:45 am |
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