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Automatic Cover Module
http://45.55.195.193/viewtopic.php?f=75&t=17798
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Author:  Hamjuice [ Thu Feb 11, 2010 1:05 am ]
Post subject:  Automatic Cover Module

Hey.
I got this idea from Gears of War 2 with these little waist-high walls that pop up when you go near them.
I have no idea as to how the sensors or anything work, nor how to get the offsets or positioning correct. But I do have a skeleton mod.
Can anyone fix this up? All it really needs is to be aligned right and to make it pop up when someone comes near.

Attachments:
Cover.rte.rar [7.43 KiB]
Downloaded 169 times

Author:  dragonxp [ Thu Feb 11, 2010 1:05 am ]
Post subject:  Re: Automatic Cover Module

i think a door is best suited for this.

Author:  hax [ Thu Feb 11, 2010 1:06 am ]
Post subject:  Re: Automatic Cover Module

like a upside down door on the opposite team?

Author:  dragonxp [ Thu Feb 11, 2010 1:07 am ]
Post subject:  Re: Automatic Cover Module

couldn't it open when any actor comes near?

Author:  hax [ Thu Feb 11, 2010 1:08 am ]
Post subject:  Re: Automatic Cover Module

hax wrote:
like a upside down door on the opposite team?

Author:  dragonxp [ Thu Feb 11, 2010 1:10 am ]
Post subject:  Re: Automatic Cover Module

i meant a script which opens the door when ANY actor comes near, cause thats what Gears covers do.

Author:  Hamjuice [ Thu Feb 11, 2010 1:11 am ]
Post subject:  Re: Automatic Cover Module

No, I just want it to work for the team who placed it.
It can be a door that starts down but can go up. I checked in the files. There are values for open and closed.

Author:  salt_1219 [ Thu Feb 11, 2010 4:36 am ]
Post subject:  Re: Automatic Cover Module

I like your idea and I think I'm going to take a look at the door code.

Author:  PhantomAGN [ Thu Feb 11, 2010 7:03 am ]
Post subject:  Re: Automatic Cover Module

Door closed = Down
Door Open = Up

Author:  Geti [ Thu Feb 11, 2010 7:05 am ]
Post subject:  Re: Automatic Cover Module

PhantomAGN wrote:
Door closed = Down
Door Open = Up
This. Could be quite nice if not done GoW style.

Hamjuice wrote:
waist-high walls
most overused "mechanic"/motif in a game for many a year.

Author:  Azukki [ Fri Feb 12, 2010 7:03 am ]
Post subject:  Re: Automatic Cover Module

Requests forum needs less talk, and more do.

Well here you go.
Attachment:
Cover.rte.rar [17.49 KiB]
Downloaded 169 times

I've never played GoW so if you want a replica, I'm not the man to tweak it into that.

Also your module has screwy materials; your mat image is... wrong somehow
Might fix that for you later or figure it out and tell you how to fix it, but I don't have the time right now.


If you want to adjust the height, adjust the OpenOffset's (line 153) X axis and lower it. (by this I mean make it a bigger negative number)

eg -40 would be ten pixels higher than the current -30

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