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AI Safe Scene [Request closed]
http://45.55.195.193/viewtopic.php?f=75&t=17712
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Author:  BioBen [ Mon Feb 01, 2010 12:53 pm ]
Post subject:  AI Safe Scene [Request closed]

This will probly get frowned upon because of my newness but at least it's reasonable and in the right place.

I play mostly missions when I can and skirmish's failing that, but I always end up with dummies with diggers making a mess of each other, the terrain and occasionally my base.
So I'm after a scene and base that the AI will see and go "Ahah! a sensible path to the enemy's brain!" rather than "derp derp dig to brain derp."

I'm fine with bases built on vanilla scenes btw.
Also if you know/have any scenes like this feel free to link/upload them.

Author:  ProjektTHOR [ Mon Feb 01, 2010 2:05 pm ]
Post subject:  Re: AI Safe Scene

Yeah, that's pretty much how the game is designed. Can't fix that.

Author:  BioBen [ Mon Feb 01, 2010 7:20 pm ]
Post subject:  Re: AI Safe Scene

I am aware of the much fail AI, but I mean a base that doesn't completely give them brain haemorrhages. but not a long tunnel with a brain bunker piece at the end of it.

Author:  ProjektTHOR [ Mon Feb 01, 2010 8:08 pm ]
Post subject:  Re: AI Safe Scene

Most of the bases included with missions and the like do this. Just play around with what is available.

If you want something /specific/ than start dishing out some parameters. Sketches, concepts. Generic requests like MAKE ME A SENE THAT IS COMPUTER FRENDLY are usually frowned upon if outright ignored by those who make content.

Author:  BioBen [ Tue Feb 02, 2010 4:27 am ]
Post subject:  Re: AI Safe Scene

Yeah, I guess your right, maybe a minor scene thread should be started should be pinned/stickied.
In any case I'm not fussed about any specifics so may as well lock this or let it sink.

Author:  ProjektTHOR [ Tue Feb 02, 2010 4:55 am ]
Post subject:  Re: AI Safe Scene [Request closed]

No, that is a terrible idea.

Author:  BioBen [ Tue Feb 02, 2010 11:39 am ]
Post subject:  Re: AI Safe Scene [Request closed]

And why is that?

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