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| Stargate mod http://45.55.195.193/viewtopic.php?f=75&t=17671 | Page 1 of 1 | 
| Author: | hax [ Wed Jan 27, 2010 4:52 am ] | 
| Post subject: | Stargate mod | 
| so I can buy stuff and have it come out safely. Or the other ring thing, where the rings drop individually and either pick up a actor or drop of an actor. | |
| Author: | Manbearpig [ Wed Jan 27, 2010 5:07 pm ] | 
| Post subject: | Re: Stargate mod | 
| Quite interesting idea... You could just place 1 in base and just get your soldiers thrue there. | |
| Author: | Lizardheim [ Wed Jan 27, 2010 5:36 pm ] | 
| Post subject: | Re: Stargate mod | 
| Maybe have a special craft for stuff going through it? Like, a craft that when bought, it sends the stuff through the gate. | |
| Author: | hax [ Fri Feb 12, 2010 5:03 am ] | 
| Post subject: | Re: Stargate mod | 
| I just thought I would bump this thread to to see if anyone wanted to help make this. | |
| Author: | ProjektTHOR [ Fri Feb 12, 2010 6:47 am ] | 
| Post subject: | Re: Stargate mod | 
| If they did, they would have posted two weeks ago. This is not a community-accepted reason for bumping a topic | |
| Author: | Contrary [ Sat Feb 13, 2010 10:54 am ] | 
| Post subject: | Re: Stargate mod | 
| Hasn't Darlos been working on something like this? As soon as the means for this exists, you can beat there'll be a Darkstorm update. | |
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