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| Epak futuristic bullpup rifle http://45.55.195.193/viewtopic.php?f=75&t=17607 | Page 1 of 2 | 
| Author: | Flammablezombie [ Mon Jan 18, 2010 11:48 pm ] | 
| Post subject: | Epak futuristic bullpup rifle | 
| Jon wrote: More 3D, anyone? It is a futuristic rifle with a bullpup configuration. All objects and UV-maps are 100% made by me. EDIT: wireframes are here: http://idzr.org/dcwe Okay, I was essentially wondering if anyone wanted to make this dream a reality. I would offer coding, but I'm afraid I made a bad impression initially which resulted in ultimately my leaving the community temporarily. I have lost the ability to recall all of the fine points of coding I used to have since then. | |
| Author: | p3lb0x [ Mon Jan 18, 2010 11:56 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| What's the point? It would lose all the (few) redeeming qualities it has when scaled down to CC size | |
| Author: | CaveCricket48 [ Mon Jan 18, 2010 11:59 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| It has an epic laser pointer attached. If someone sprites this and gets sounds, I'll do the rest. | |
| Author: | Flammablezombie [ Tue Jan 19, 2010 12:03 am ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| I'll do the best I can for sounds. One of the few things I do have left is a reliable sound library. I vote ballistic. | |
| Author: | Benpasko [ Tue Jan 19, 2010 1:00 am ] | ||
| Post subject: | Re: Epak futuristic bullpup rifle | ||
| I did a few sprites of it when the render was first posted, here you go. I prefer the top one, but I don't like either of them very much. 
 | |||
| Author: | Disst [ Tue Jan 19, 2010 1:01 am ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| That's a really bad sprite. Where, O, where could MaximDude be? | |
| Author: | Benpasko [ Tue Jan 19, 2010 1:02 am ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| I thought the same thing, 3pok. But I thought I might as well post it, since someone asked. | |
| Author: | MaximDude [ Tue Jan 19, 2010 12:00 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| 3POK_PHALE wrote: Where, O, where could MaximDude be? Actually i'm right here but I can't be arsed doing anything right now. | |
| Author: | Flammablezombie [ Tue Jan 19, 2010 6:34 pm ] | ||
| Post subject: | Re: Epak futuristic bullpup rifle | ||
| WHYYYYYYYY??? In other news, I has soundz. There weren't any automatic ballistic sounds, and I'd feel like Data's groupie if I used base. So, it looks like this'll be an energy rifle. 
 | |||
| Author: | CaveCricket48 [ Tue Jan 19, 2010 7:39 pm ] | ||
| Post subject: | Re: Epak futuristic bullpup rifle | ||
| Here's my version of the rifle. The laser pointer is different than the one in the pic because of spriting problems. 
 | |||
| Author: | Flammablezombie [ Tue Jan 19, 2010 9:03 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| Looks pretty epic to me. If someone could make a decent laser pointer glow... | |
| Author: | MaximDude [ Tue Jan 19, 2010 9:53 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| Flammablezombie wrote: Looks pretty epic to me. If someone could make a decent laser pointer glow... Last time I checked, glows don't rotate along with the gun/whatever. | |
| Author: | Flammablezombie [ Tue Jan 19, 2010 10:04 pm ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| Meh, it was worth a try. Maybe we can use Lua or something. | |
| Author: | CaveCricket48 [ Wed Jan 20, 2010 12:05 am ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| Could spam a bunch of quick MOPixels or align a bunch of glows in a row. The latter is laggier. | |
| Author: | 411570N3 [ Wed Jan 20, 2010 12:21 am ] | 
| Post subject: | Re: Epak futuristic bullpup rifle | 
| Or just use Darlos' script. | |
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